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| CGUIEdit () |
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| CGUIEdit (CGUICompositeObject *const pkParent, const CGUIRect &kRect, const eC_String &rkText, AcceptedChars_t eAcceptedChars=AC_ALL, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIEdit (CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_String &rkText, AcceptedChars_t eAcceptedChars=AC_ALL, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIEdit (const CGUIEdit &rkSource) |
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| ~CGUIEdit () |
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void | AddTextChangedObserver (CGUIObserver *pObserver) |
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eC_String | DeleteSelectedTextString () |
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virtual void | DoAnimate (const eC_Value &vTimes=eC_FromInt(1)) |
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virtual eC_Bool | DoButtonDown (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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eC_Bool | DoChar (const eC_UInt &uiKey, const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) |
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virtual eC_Bool | DoDoubleClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoDrag (const eC_Value &vDeltaX, const eC_Value &vDeltaY, const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | DoDraw () |
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eC_Bool | DoKeyDown (const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) |
| Edits the text in reaction to keyboard events. More...
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void | EnsureCursorVisible () |
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AcceptedChars_t | GetAcceptedChars () const |
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virtual void | GetFocus () |
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CGUIEditableText * | GetLabel () |
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eC_Int | GetMaxLength () const |
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eC_String | GetSelectedTextString () |
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void | InsertTextString (const eC_String &rkTextString) |
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virtual eC_Bool | IsHighlightable () const |
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virtual void | LoseFocus () |
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CGUIEdit & | operator= (const CGUIEdit &rkSource) |
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virtual void | ReadFromStream () |
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void | RemoveTextChangedObserver (CGUIObserver *pObserver) |
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void | SetAcceptedChars (AcceptedChars_t eAcceptedChars) |
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void | SetHeight (const eC_Value &vY) |
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void | SetLabel (CGUIEditableText *pkText) |
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void | SetMaxLength (eC_Int iMaxLength) |
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void | SetResetCursorWhenFocusLost (const eC_Bool bResetCursor) |
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virtual void | SetTextID (const TextResource_t &eTextID) |
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virtual void | SetTextString (const eC_String &rkTextString) |
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void | SetWidth (const eC_Value &vX) |
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virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
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| CGUIObject () |
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| CGUIObject (CGUICompositeObject *const pkParent, const CGUIRect &kRect, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIObject (CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIObject (const CGUIObject &kSource) |
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virtual | ~CGUIObject () |
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void | AddValueObserver (CGUIObserver *pkObserver) |
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eC_Bool | CalculateInvalidatedRect (CGUIRect &rRect) const |
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virtual eC_Bool | ClaimFocus () |
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virtual void | CreateSnapshot (eC_UInt uiBackColor=0x00) |
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eC_Bool | DataPoolConnectorExists () const |
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void | DeleteSnapshot () |
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virtual void | DisableSnapshotDrawing (eC_Bool bDeleteSnapshot=true) |
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virtual eC_Bool | DoDraw () |
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virtual eC_Bool | DoDrawSnapshot () |
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virtual void | EnableSnapshotDrawing () |
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virtual CGUIObject * | FindObject (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | FocusAny () |
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virtual eC_Bool | FocusNext (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) |
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virtual eC_Bool | FocusPrevious (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) |
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CGUIRect | GetAbsRect () const |
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eC_Value | GetAbsXPos () const |
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eC_Value | GetAbsXPosCenter () const |
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eC_Value | GetAbsXPosREdge () const |
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eC_Value | GetAbsYPos () const |
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eC_Value | GetAbsYPosBEdge () const |
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eC_Value | GetAbsYPosCenter () const |
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eC_UByte | GetAlpha () const |
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CGUIBehaviourDecorator * | GetBehaviour () |
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const CGUIBehaviourDecorator * | GetBehaviour () const |
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GUIBitmapPlaneID_t | GetBitmapID () const |
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CGUIBitmapPlane & | GetBitmapPlane () const |
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CGUIRect | GetCurrentAbsRect () const |
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eC_Value | GetCurrentAbsXPos () const |
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eC_Value | GetCurrentAbsXPosCenter () const |
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eC_Value | GetCurrentAbsXPosREdge () const |
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eC_Value | GetCurrentAbsYPos () const |
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eC_Value | GetCurrentAbsYPosBEdge () const |
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eC_Value | GetCurrentAbsYPosCenter () const |
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CDataPoolConnector & | GetDataPoolConnector () |
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eC_Value | GetDistanceBottom () const |
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eC_Value | GetDistanceRight () const |
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eC_Value | GetHalfHeight () const |
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eC_Value | GetHalfWidth () const |
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eC_Value | GetHeight () const |
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ObjectHandle_t | GetID () const |
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CGUILayouter * | GetLayouter () |
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const CGUILayouter * | GetLayouter () const |
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ObjectHandle_t | GetNeighborBottomID () const |
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ObjectHandle_t | GetNeighborLeftID () const |
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ObjectHandle_t | GetNeighborRightID () const |
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ObjectHandle_t | GetNeighborTopID () const |
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CGUIObject * | GetObjectByID (const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) |
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const CGUIObject * | GetObjectByID (const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) const |
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CGUIRect | GetOriginRect () const |
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CGUICompositeObject * | GetParent () |
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const CGUICompositeObject * | GetParent () const |
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CGUIRect | GetRelRect () const |
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eC_Value | GetRelXPos () const |
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eC_Value | GetRelXPosCenter () const |
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eC_Value | GetRelXPosREdge () const |
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eC_Value | GetRelYPos () const |
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eC_Value | GetRelYPosBEdge () const |
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eC_Value | GetRelYPosCenter () const |
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eC_Value | GetWidth () const |
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void | InvalidateArea () |
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eC_Bool | IsClickable () const |
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eC_Bool | IsClickThrough () const |
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virtual eC_Bool | IsCompositeObject () const |
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eC_Bool | IsDescendantOf (const CGUIObject *const pAncestor) const |
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eC_Bool | IsDisabled () const |
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eC_Bool | IsDragable () const |
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eC_Bool | IsDragged () const |
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eC_Bool | IsDrawingSnapshot () const |
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eC_Bool | IsFocussable () const |
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eC_Bool | IsFocussed () const |
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eC_Bool | IsGrayedOut () const |
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virtual eC_Bool | IsHighlightable () const |
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eC_Bool | IsHighlighted () const |
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eC_Bool | IsInvisible () const |
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eC_Bool | IsPressed () const |
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eC_Bool | IsStopFocus () const |
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void | NotifyValueObservers (const CGUIValue &kValue, const eC_UInt uiX=0, const eC_UInt uiY=0) |
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CGUIObject & | operator= (const CGUIObject &kSource) |
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virtual void | ReadFromStream () |
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virtual void | RefreshLayout (CGUILayouter::eMovedEdges_t eMovedEdges) const |
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void | RemoveValueObserver (CGUIObserver *pkObserver) |
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void | RenderToBitmap (eC_UInt uiBitmapID, eC_Value vXOffset=eC_FromInt(0), eC_Value vYOffset=eC_FromInt(0)) |
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eC_Bool | RequestFocus () |
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void | SetAlpha (eC_UByte ubAlpha) |
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void | SetBehaviour (CGUIBehaviourDecorator *pkBehaviour) |
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void | SetClickThrough (const eC_Bool &bClickThrough) |
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virtual void | SetDisabled (const eC_Bool &bDisabled) |
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virtual void | SetFocussable (const eC_Bool &bFocussable) |
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virtual void | SetGrayedOut (const eC_Bool &bGrayOut) |
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virtual void | SetHeight (const eC_Value &vY) |
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void | SetID (const ObjectHandle_t &eID) |
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virtual void | SetInvisible (const eC_Bool &bInvisible) |
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void | SetLayouter (CGUILayouter *pLayouter) |
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void | SetNeighborBottomID (const ObjectHandle_t eNewNeighborBottomID) |
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void | SetNeighborIDs (const ObjectHandle_t eNewNeighborLeftID, const ObjectHandle_t eNewNeighborRightID, const ObjectHandle_t eNewNeighborTopID, const ObjectHandle_t eNewNeighborBottomID) |
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void | SetNeighborLeftID (const ObjectHandle_t eNewNeighborLeftID) |
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void | SetNeighborRightID (const ObjectHandle_t eNewNeighborRightID) |
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void | SetNeighborTopID (const ObjectHandle_t eNewNeighborTopID) |
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virtual void | SetParent (CGUICompositeObject *const pkParent) |
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void | SetRelRect (const CGUIRect &kNewRect) |
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virtual void | SetRelXPos (const eC_Value &vX) |
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void | SetRelXPosCenter (const eC_Value &vXCenter) |
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void | SetRelXPosREdge (const eC_Value &vX) |
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virtual void | SetRelYPos (const eC_Value &vY) |
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void | SetRelYPosBEdge (const eC_Value &vY) |
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void | SetRelYPosCenter (const eC_Value &vYCenter) |
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void | SetStopFocus (const eC_Bool &bDontFocusToParent) |
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virtual eC_Bool | SetValue (CDataPoolEntry &rkValue) |
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virtual eC_Bool | SetValue (const CGUIValue &rkValue) |
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virtual void | SetWidth (const eC_Value &vX) |
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virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
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virtual eC_Bool | DoUserEvent (CGUIEvent *const pEvent) |
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virtual void | OnCreate () |
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virtual void | OnDelete () |
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virtual void | OnHide () |
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virtual void | OnShow () |
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virtual eC_Bool | DoClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoLongClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoButtonUp (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoDragEnd (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoMouseEnter (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoMouseLeave (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoMouseMove (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | Decrease () |
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virtual eC_Bool | Increase () |
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virtual eC_Bool | DoKeyUp (const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) |
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virtual eC_Bool | DoScrollUp (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | DoScrollDown (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | DoScrollLeft (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | DoScrollRight (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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const eC_String & | GetXMLTag () const |
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virtual void | ReadFromStream () |
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void | SetXMLTag (const eC_String &kXMLTag) |
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virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
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virtual | ~CGUIAnimatable () |
| Destructor. Removes all existing animation callbacks.
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virtual void | DoAnimate (const eC_Value &vTimes=eC_FromInt(1)) |
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virtual eC_Bool | IsAnimating () const |
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virtual void | StartAnimation () |
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virtual void | StopAnimation () |
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static const eC_Char | XMLTAG_ALPHA [] |
| XML tag to be used writing alpha-value into a stream.
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static const eC_Char | XMLTAG_CLICKTHROUGH [] |
| XML tag to be used writing clickthrough-state into a stream.
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static const eC_Char | XMLTAG_CONTROLCLASSID [] |
| XML tag to be used when writing a control class ID into a stream.
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static const eC_Char | XMLTAG_DISABLED [] |
| XML tag to be used writing disabled-state into a stream.
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static const eC_Char | XMLTAG_FOCUSSABLE [] |
| XML tag to be used writing focussable-state into a stream.
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static const eC_Char | XMLTAG_GRAYEDOUT [] |
| XML tag to be used writing grayedout-state into a stream.
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static const eC_Char | XMLTAG_HEIGHT [] |
| XML tag to be used writing height into a stream.
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static const eC_Char | XMLTAG_INVISIBLE [] |
| XML tag to be used writing invisible-state into a stream.
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static const eC_Char | XMLTAG_OBJECTID [] |
| XML tag to be used writing object id into a stream.
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static const eC_Char | XMLTAG_OVERRIDDENNEIGHBORS [] |
| XML tag to be used writing overridden neighbors into a stream.
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static const eC_Char | XMLTAG_WIDTH [] |
| XML tag to be used writing width into a stream.
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static const eC_Char | XMLTAG_XPOS [] |
| XML tag to be used writing x-position into a stream.
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static const eC_Char | XMLTAG_YPOS [] |
| XML tag to be used writing y-position into a stream.
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static const eC_Char | XMLTAG_BEHAVIOURCLASSID [] |
| XML tag to be used when writing a behaviour class ID into a stream.
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static const eC_Char | XMLTAG_CLASSVERSION [] |
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virtual eC_Bool | CreateBitmapPlane () |
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virtual eC_Bool | FourWayNext (FourWayFocus_t eFocusDirection) |
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eC_UInt | ReadStreamingHeader (const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) const |
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void | WriteStreamingFooter (const eC_Bool &bWriteClassID) const |
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void | WriteStreamingHeader (const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) const |
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No-frills text input control, not to be used on its own.
If you want to have a fully functional input control, use CGUIBaseInputField or a derived class. Using CGUIEdit directly will lead to problems; especially focusing issues will occur.
This control maintains (and clips) a CGUIEditableText. It deals with keyboard input. It inserts, deletes and selects text as needed. It also animates the cursor of the text so that it appears to be blinking. The cursor position is also maintained here, performing the necessary operations when this control receives mouse events (button down sets the cursor position, dragging changes the selection, double clicking selects everything, SHIFT key combined with button down selects text).
When pressing the 'activate' (ENTER) key while this control is focused, the cursor blinking is stopped, and the event is transferred to the parent to be handled.
Pressing the BACKSPACE or DELETE key deletes the current selection. If no text is selected, a character next to the cursor is deleted.
The cursor can be moved around by pressing the cursor keys, HOME and END. If the SHIFT key is held down while pressing either of these keys, the text between the previous and the new cursor position is selected.
The set of characters that are accepted as input (see AcceptedChars_t) can be set when creating an object of this class. It may be changed later by calling SetAcceptedChars(). This attribute is only used for direct user input (i.e., DoChar()). The characters are not checked when changing the text in this control in other ways, like calling SetTextString(), InsertTextString() or streaming.
Platform Specific Limitations
GUIEdit does only work for horizontally left-alignment text (class CGUIEdit).
See CGUIEdit Platform Specific Limitations