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| CGUIAnimatedImage (CGUICompositeObject *const pkParent, const CGUIRect &kRect, const eC_Bool &bStretchBlit=true, const eC_UInt uiMs=100, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIAnimatedImage (CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_Bool &bStretchBlit=true, const eC_UInt uiMs=100, const ObjectHandle_t &eID=NO_HANDLE) |
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virtual void | DoAnimate (const eC_Value &vTimes=eC_FromInt(1)) |
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virtual eC_Bool | DoDraw () |
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eC_Bool | GetAutoStart () const |
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eC_UInt | GetFrameDelay () const |
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ImageResource_t | GetImage (const eC_UInt &uiIndex) const |
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eC_UInt | GetIndexOfVisibleImage () const |
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eC_UInt | GetNumberOfImages () const |
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eC_Bool | GetRepeat () const |
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eC_Bool | GetToggle () const |
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virtual void | ReadFromStream () |
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void | SetAnimationIndex (const eC_UInt &uiIndex) |
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void | SetAutoStart (const eC_Bool &bAutoStart) |
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void | SetFrameDelay (const eC_UInt &uiMs) |
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void | SetImages (eC_TArray< ImageResource_t > &aImages) |
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void | SetRepeat (const eC_Bool &bRepeat) |
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void | SetToggle (const eC_Bool &bToggle) |
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virtual eC_Bool | SetValue (const CGUIValue &rkValue) |
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void | StartAnimation () |
| Starts the animation. More...
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void | StopAnimation () |
| Immediately stops the animation. More...
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virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
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| CGUIImage () |
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| CGUIImage (CGUICompositeObject *const pkParent, const CGUIRect &kRect, const ImageResource_t &eImageID, const eC_Bool &bStretchBlit=true, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIImage (CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ImageResource_t &eImageID, const eC_Bool &bStretchBlit=true, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIImage (CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const ImageResource_t &eImageID, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIImage (const CGUIImage &kSource) |
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virtual eC_Bool | DoDraw () |
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BlitType_t | GetBlitType () const |
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ImageResource_t | GetImageID () const |
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CGUINinePatch & | GetNinePatch () |
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eC_Bool | GetStretchBlit () const |
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virtual eC_Bool | IsHighlightable () const |
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CGUIImage & | operator= (const CGUIImage &kSource) |
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virtual void | ReadFromStream () |
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void | SetBlitType (const BlitType_t &eBlitType) |
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void | SetImage (const ImageResource_t &eImage, const eC_Bool &bFitToImage=false) |
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void | SetStretchBlit (eC_Bool bStretchBlit) |
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virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
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| CGUIObject () |
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| CGUIObject (CGUICompositeObject *const pkParent, const CGUIRect &kRect, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIObject (CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ObjectHandle_t &eID=NO_HANDLE) |
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| CGUIObject (const CGUIObject &kSource) |
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virtual | ~CGUIObject () |
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void | AddValueObserver (CGUIObserver *pkObserver) |
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eC_Bool | CalculateInvalidatedRect (CGUIRect &rRect) const |
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virtual eC_Bool | ClaimFocus () |
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virtual void | CreateSnapshot (eC_UInt uiBackColor=0x00) |
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eC_Bool | DataPoolConnectorExists () const |
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void | DeleteSnapshot () |
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virtual void | DisableSnapshotDrawing (eC_Bool bDeleteSnapshot=true) |
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virtual eC_Bool | DoDraw () |
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virtual eC_Bool | DoDrawSnapshot () |
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virtual void | EnableSnapshotDrawing () |
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virtual CGUIObject * | FindObject (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | FocusAny () |
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virtual eC_Bool | FocusNext (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) |
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virtual eC_Bool | FocusPrevious (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) |
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CGUIRect | GetAbsRect () const |
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eC_Value | GetAbsXPos () const |
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eC_Value | GetAbsXPosCenter () const |
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eC_Value | GetAbsXPosREdge () const |
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eC_Value | GetAbsYPos () const |
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eC_Value | GetAbsYPosBEdge () const |
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eC_Value | GetAbsYPosCenter () const |
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eC_UByte | GetAlpha () const |
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CGUIBehaviourDecorator * | GetBehaviour () |
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const CGUIBehaviourDecorator * | GetBehaviour () const |
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GUIBitmapPlaneID_t | GetBitmapID () const |
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CGUIBitmapPlane & | GetBitmapPlane () const |
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CGUIRect | GetCurrentAbsRect () const |
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eC_Value | GetCurrentAbsXPos () const |
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eC_Value | GetCurrentAbsXPosCenter () const |
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eC_Value | GetCurrentAbsXPosREdge () const |
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eC_Value | GetCurrentAbsYPos () const |
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eC_Value | GetCurrentAbsYPosBEdge () const |
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eC_Value | GetCurrentAbsYPosCenter () const |
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CDataPoolConnector & | GetDataPoolConnector () |
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eC_Value | GetDistanceBottom () const |
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eC_Value | GetDistanceRight () const |
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eC_Value | GetHalfHeight () const |
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eC_Value | GetHalfWidth () const |
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eC_Value | GetHeight () const |
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ObjectHandle_t | GetID () const |
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CGUILayouter * | GetLayouter () |
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const CGUILayouter * | GetLayouter () const |
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ObjectHandle_t | GetNeighborBottomID () const |
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ObjectHandle_t | GetNeighborLeftID () const |
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ObjectHandle_t | GetNeighborRightID () const |
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ObjectHandle_t | GetNeighborTopID () const |
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CGUIObject * | GetObjectByID (const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) |
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const CGUIObject * | GetObjectByID (const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) const |
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CGUIRect | GetOriginRect () const |
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CGUICompositeObject * | GetParent () |
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const CGUICompositeObject * | GetParent () const |
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CGUIRect | GetRelRect () const |
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eC_Value | GetRelXPos () const |
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eC_Value | GetRelXPosCenter () const |
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eC_Value | GetRelXPosREdge () const |
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eC_Value | GetRelYPos () const |
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eC_Value | GetRelYPosBEdge () const |
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eC_Value | GetRelYPosCenter () const |
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eC_Value | GetWidth () const |
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void | InvalidateArea () |
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eC_Bool | IsClickable () const |
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eC_Bool | IsClickThrough () const |
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virtual eC_Bool | IsCompositeObject () const |
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eC_Bool | IsDescendantOf (const CGUIObject *const pAncestor) const |
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eC_Bool | IsDisabled () const |
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eC_Bool | IsDragable () const |
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eC_Bool | IsDragged () const |
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eC_Bool | IsDrawingSnapshot () const |
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eC_Bool | IsFocussable () const |
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eC_Bool | IsFocussed () const |
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eC_Bool | IsGrayedOut () const |
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virtual eC_Bool | IsHighlightable () const |
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eC_Bool | IsHighlighted () const |
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eC_Bool | IsInvisible () const |
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eC_Bool | IsPressed () const |
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eC_Bool | IsStopFocus () const |
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void | NotifyValueObservers (const CGUIValue &kValue, const eC_UInt uiX=0, const eC_UInt uiY=0) |
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CGUIObject & | operator= (const CGUIObject &kSource) |
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virtual void | ReadFromStream () |
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virtual void | RefreshLayout (CGUILayouter::eMovedEdges_t eMovedEdges) const |
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void | RemoveValueObserver (CGUIObserver *pkObserver) |
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void | RenderToBitmap (eC_UInt uiBitmapID, eC_Value vXOffset=eC_FromInt(0), eC_Value vYOffset=eC_FromInt(0)) |
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eC_Bool | RequestFocus () |
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void | SetAlpha (eC_UByte ubAlpha) |
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void | SetBehaviour (CGUIBehaviourDecorator *pkBehaviour) |
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void | SetClickThrough (const eC_Bool &bClickThrough) |
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virtual void | SetDisabled (const eC_Bool &bDisabled) |
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virtual void | SetFocussable (const eC_Bool &bFocussable) |
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virtual void | SetGrayedOut (const eC_Bool &bGrayOut) |
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virtual void | SetHeight (const eC_Value &vY) |
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void | SetID (const ObjectHandle_t &eID) |
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virtual void | SetInvisible (const eC_Bool &bInvisible) |
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void | SetLayouter (CGUILayouter *pLayouter) |
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void | SetNeighborBottomID (const ObjectHandle_t eNewNeighborBottomID) |
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void | SetNeighborIDs (const ObjectHandle_t eNewNeighborLeftID, const ObjectHandle_t eNewNeighborRightID, const ObjectHandle_t eNewNeighborTopID, const ObjectHandle_t eNewNeighborBottomID) |
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void | SetNeighborLeftID (const ObjectHandle_t eNewNeighborLeftID) |
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void | SetNeighborRightID (const ObjectHandle_t eNewNeighborRightID) |
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void | SetNeighborTopID (const ObjectHandle_t eNewNeighborTopID) |
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virtual void | SetParent (CGUICompositeObject *const pkParent) |
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void | SetRelRect (const CGUIRect &kNewRect) |
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virtual void | SetRelXPos (const eC_Value &vX) |
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void | SetRelXPosCenter (const eC_Value &vXCenter) |
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void | SetRelXPosREdge (const eC_Value &vX) |
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virtual void | SetRelYPos (const eC_Value &vY) |
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void | SetRelYPosBEdge (const eC_Value &vY) |
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void | SetRelYPosCenter (const eC_Value &vYCenter) |
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void | SetStopFocus (const eC_Bool &bDontFocusToParent) |
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virtual eC_Bool | SetValue (CDataPoolEntry &rkValue) |
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virtual eC_Bool | SetValue (const CGUIValue &rkValue) |
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virtual void | SetWidth (const eC_Value &vX) |
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virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
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virtual eC_Bool | DoUserEvent (CGUIEvent *const pEvent) |
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virtual void | OnCreate () |
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virtual void | OnDelete () |
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virtual void | OnHide () |
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virtual void | OnShow () |
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virtual eC_Bool | DoClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoLongClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoDoubleClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoButtonDown (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoButtonUp (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoDrag (const eC_Value &vDeltaX=eC_FromInt(-1), const eC_Value &vDeltaY=eC_FromInt(-1), const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoDragEnd (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoMouseEnter (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoMouseLeave (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual eC_Bool | DoMouseMove (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
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virtual void | GetFocus () |
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virtual void | LoseFocus () |
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virtual eC_Bool | Decrease () |
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virtual eC_Bool | Increase () |
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virtual eC_Bool | DoKeyDown (const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) |
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virtual eC_Bool | DoKeyUp (const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) |
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virtual eC_Bool | DoChar (const eC_UInt &uiKey, const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) |
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virtual eC_Bool | DoScrollUp (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | DoScrollDown (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | DoScrollLeft (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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virtual eC_Bool | DoScrollRight (const eC_Value &vAbsX, const eC_Value &vAbsY) |
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const eC_String & | GetXMLTag () const |
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virtual void | ReadFromStream () |
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void | SetXMLTag (const eC_String &kXMLTag) |
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virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
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virtual | ~CGUIAnimatable () |
| Destructor. Removes all existing animation callbacks.
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virtual void | DoAnimate (const eC_Value &vTimes=eC_FromInt(1)) |
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virtual eC_Bool | IsAnimating () const |
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virtual void | StartAnimation () |
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virtual void | StopAnimation () |
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enum | BlitType_t { IBT_CENTER
, IBT_STRETCH
, IBT_TILED
} |
| enum for blitting-type More...
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enum | FourWayFocus_t { FOCUS_LEFT
, FOCUS_RIGHT
, FOCUS_UP
, FOCUS_DOWN
} |
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static const eC_Char | XMLTAG_ALPHA [] |
| XML tag to be used writing alpha-value into a stream.
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static const eC_Char | XMLTAG_CLICKTHROUGH [] |
| XML tag to be used writing clickthrough-state into a stream.
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static const eC_Char | XMLTAG_CONTROLCLASSID [] |
| XML tag to be used when writing a control class ID into a stream.
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static const eC_Char | XMLTAG_DISABLED [] |
| XML tag to be used writing disabled-state into a stream.
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static const eC_Char | XMLTAG_FOCUSSABLE [] |
| XML tag to be used writing focussable-state into a stream.
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static const eC_Char | XMLTAG_GRAYEDOUT [] |
| XML tag to be used writing grayedout-state into a stream.
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static const eC_Char | XMLTAG_HEIGHT [] |
| XML tag to be used writing height into a stream.
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static const eC_Char | XMLTAG_INVISIBLE [] |
| XML tag to be used writing invisible-state into a stream.
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static const eC_Char | XMLTAG_OBJECTID [] |
| XML tag to be used writing object id into a stream.
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static const eC_Char | XMLTAG_OVERRIDDENNEIGHBORS [] |
| XML tag to be used writing overridden neighbors into a stream.
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static const eC_Char | XMLTAG_WIDTH [] |
| XML tag to be used writing width into a stream.
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static const eC_Char | XMLTAG_XPOS [] |
| XML tag to be used writing x-position into a stream.
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static const eC_Char | XMLTAG_YPOS [] |
| XML tag to be used writing y-position into a stream.
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static const eC_Char | XMLTAG_BEHAVIOURCLASSID [] |
| XML tag to be used when writing a behaviour class ID into a stream.
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static const eC_Char | XMLTAG_CLASSVERSION [] |
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virtual eC_Bool | CreateBitmapPlane () |
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virtual eC_Bool | FourWayNext (FourWayFocus_t eFocusDirection) |
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eC_UInt | ReadStreamingHeader (const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) const |
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void | WriteStreamingFooter (const eC_Bool &bWriteClassID) const |
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void | WriteStreamingHeader (const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) const |
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Displays an animated image in the GUI.
| The "animated image" control displays an image, which is animated in a flip-book manner. It supports an arbitrary number of images and a free settable animation time. The "animated image" control can be used e.g., for simple animations based on a collection of single images (Class: CGUIAnimatedImage). |
This control displays an image which is animated in a flip-book manner. You can add an arbitrary number of images to the animation, choose the speed of animation and whether the animation should loop endlessly or stop after one animation cycle.
Example:
this,
eC_FromInt(10), eC_FromInt(10),
eC_FromInt(100), eC_FromInt(50)),
false, 80, OBJ_ANIMATED_EXAMPLE_IMAGE);
eC_TArray<ImageResource_t> aImages;
aImages6.AddElement(IMG_LOGO1);
aImages6.AddElement(IMG_LOGO2);
aImages6.AddElement(IMG_LOGO3);
aImages6.AddElement(IMG_LOGO4);
aImages6.AddElement(IMG_LOGO5);
Displays an animated image in the GUI.
Definition: GUIAnimatedImage.h:59
void SetRepeat(const eC_Bool &bRepeat)
void SetImages(eC_TArray< ImageResource_t > &aImages)