Guiliani  Version 2.5 revision 7293 (documentation build 13)
CGUITransitionDissolve Class Reference

Class to compute a dissolving transition from a source dialog to a destination dialog. More...

#include <GUITransitionDissolve.h>

Inheritance diagram for CGUITransitionDissolve:

Public Member Functions

 CGUITransitionDissolve (const eC_UInt &uiTransitionTime, const eC_Bool &bAutoDelete=true)
 Constructs a Dissolving Transition. More...
 
- Public Member Functions inherited from CGUITransitionBase
 CGUITransitionBase (eC_UInt uiTransitionTime, eC_Bool bAutoDelete=true)
 Constructs a Transition. More...
 
eC_UInt GetTransitionTime () const
 Gets the transition time in ms. More...
 
bool IsActive ()
 
void SetTransitionTime (eC_UInt uiTransitionTime)
 Sets the transition time in ms. More...
 
void StartTransition (CGUIObject *pkSource, CGUIObject *pkDest, eC_Bool bDeleteSrc=true)
 Starts a Transition. More...
 
- Public Member Functions inherited from CGUIObject
 CGUIObject ()
 
 CGUIObject (CGUICompositeObject *const pkParent, const CGUIRect &kRect, const ObjectHandle_t &eID=NO_HANDLE)
 
 CGUIObject (CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ObjectHandle_t &eID=NO_HANDLE)
 
 CGUIObject (const CGUIObject &kSource)
 
virtual ~CGUIObject ()
 
void AddValueObserver (CGUIObserver *pkObserver)
 
eC_Bool CalculateInvalidatedRect (CGUIRect &rRect) const
 
virtual eC_Bool ClaimFocus ()
 
virtual void CreateSnapshot (eC_UInt uiBackColor=0x00)
 
eC_Bool DataPoolConnectorExists () const
 
void DeleteSnapshot ()
 
virtual void DisableSnapshotDrawing (eC_Bool bDeleteSnapshot=true)
 
virtual eC_Bool DoDraw ()
 
virtual eC_Bool DoDrawSnapshot ()
 
virtual void EnableSnapshotDrawing ()
 
virtual CGUIObjectFindObject (const eC_Value &vAbsX, const eC_Value &vAbsY)
 
virtual eC_Bool FocusAny ()
 
virtual eC_Bool FocusNext (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false)
 
virtual eC_Bool FocusPrevious (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false)
 
CGUIRect GetAbsRect () const
 
eC_Value GetAbsXPos () const
 
eC_Value GetAbsXPosCenter () const
 
eC_Value GetAbsXPosREdge () const
 
eC_Value GetAbsYPos () const
 
eC_Value GetAbsYPosBEdge () const
 
eC_Value GetAbsYPosCenter () const
 
eC_UByte GetAlpha () const
 
CGUIBehaviourDecoratorGetBehaviour ()
 
const CGUIBehaviourDecoratorGetBehaviour () const
 
GUIBitmapPlaneID_t GetBitmapID () const
 
CGUIBitmapPlaneGetBitmapPlane () const
 
CGUIRect GetCurrentAbsRect () const
 
eC_Value GetCurrentAbsXPos () const
 
eC_Value GetCurrentAbsXPosCenter () const
 
eC_Value GetCurrentAbsXPosREdge () const
 
eC_Value GetCurrentAbsYPos () const
 
eC_Value GetCurrentAbsYPosBEdge () const
 
eC_Value GetCurrentAbsYPosCenter () const
 
CDataPoolConnectorGetDataPoolConnector ()
 
eC_Value GetDistanceBottom () const
 
eC_Value GetDistanceRight () const
 
eC_Value GetHalfHeight () const
 
eC_Value GetHalfWidth () const
 
eC_Value GetHeight () const
 
ObjectHandle_t GetID () const
 
CGUILayouterGetLayouter ()
 
const CGUILayouterGetLayouter () const
 
ObjectHandle_t GetNeighborBottomID () const
 
ObjectHandle_t GetNeighborLeftID () const
 
ObjectHandle_t GetNeighborRightID () const
 
ObjectHandle_t GetNeighborTopID () const
 
CGUIObjectGetObjectByID (const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false)
 
const CGUIObjectGetObjectByID (const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) const
 
CGUIRect GetOriginRect () const
 
CGUICompositeObjectGetParent ()
 
const CGUICompositeObjectGetParent () const
 
CGUIRect GetRelRect () const
 
eC_Value GetRelXPos () const
 
eC_Value GetRelXPosCenter () const
 
eC_Value GetRelXPosREdge () const
 
eC_Value GetRelYPos () const
 
eC_Value GetRelYPosBEdge () const
 
eC_Value GetRelYPosCenter () const
 
eC_Value GetWidth () const
 
void InvalidateArea ()
 
eC_Bool IsClickable () const
 
eC_Bool IsClickThrough () const
 
virtual eC_Bool IsCompositeObject () const
 
eC_Bool IsDescendantOf (const CGUIObject *const pAncestor) const
 
eC_Bool IsDisabled () const
 
eC_Bool IsDragable () const
 
eC_Bool IsDragged () const
 
eC_Bool IsDrawingSnapshot () const
 
eC_Bool IsFocussable () const
 
eC_Bool IsFocussed () const
 
eC_Bool IsGrayedOut () const
 
virtual eC_Bool IsHighlightable () const
 
eC_Bool IsHighlighted () const
 
eC_Bool IsInvisible () const
 
eC_Bool IsPressed () const
 
eC_Bool IsStopFocus () const
 
void NotifyValueObservers (const CGUIValue &kValue, const eC_UInt uiX=0, const eC_UInt uiY=0)
 
CGUIObjectoperator= (const CGUIObject &kSource)
 
virtual void ReadFromStream ()
 
virtual void RefreshLayout (CGUILayouter::eMovedEdges_t eMovedEdges) const
 
void RemoveValueObserver (CGUIObserver *pkObserver)
 
void RenderToBitmap (eC_UInt uiBitmapID, eC_Value vXOffset=eC_FromInt(0), eC_Value vYOffset=eC_FromInt(0))
 
eC_Bool RequestFocus ()
 
void SetAlpha (eC_UByte ubAlpha)
 
void SetBehaviour (CGUIBehaviourDecorator *pkBehaviour)
 
void SetClickThrough (const eC_Bool &bClickThrough)
 
virtual void SetDisabled (const eC_Bool &bDisabled)
 
virtual void SetFocussable (const eC_Bool &bFocussable)
 
virtual void SetGrayedOut (const eC_Bool &bGrayOut)
 
virtual void SetHeight (const eC_Value &vY)
 
void SetID (const ObjectHandle_t &eID)
 
virtual void SetInvisible (const eC_Bool &bInvisible)
 
void SetLayouter (CGUILayouter *pLayouter)
 
void SetNeighborBottomID (const ObjectHandle_t eNewNeighborBottomID)
 
void SetNeighborIDs (const ObjectHandle_t eNewNeighborLeftID, const ObjectHandle_t eNewNeighborRightID, const ObjectHandle_t eNewNeighborTopID, const ObjectHandle_t eNewNeighborBottomID)
 
void SetNeighborLeftID (const ObjectHandle_t eNewNeighborLeftID)
 
void SetNeighborRightID (const ObjectHandle_t eNewNeighborRightID)
 
void SetNeighborTopID (const ObjectHandle_t eNewNeighborTopID)
 
virtual void SetParent (CGUICompositeObject *const pkParent)
 
void SetRelRect (const CGUIRect &kNewRect)
 
virtual void SetRelXPos (const eC_Value &vX)
 
void SetRelXPosCenter (const eC_Value &vXCenter)
 
void SetRelXPosREdge (const eC_Value &vX)
 
virtual void SetRelYPos (const eC_Value &vY)
 
void SetRelYPosBEdge (const eC_Value &vY)
 
void SetRelYPosCenter (const eC_Value &vYCenter)
 
void SetStopFocus (const eC_Bool &bDontFocusToParent)
 
virtual eC_Bool SetValue (CDataPoolEntry &rkValue)
 
virtual eC_Bool SetValue (const CGUIValue &rkValue)
 
virtual void SetWidth (const eC_Value &vX)
 
virtual void WriteToStream (const eC_Bool bWriteClassID=false)
 
- Public Member Functions inherited from CGUIBehaviour
virtual eC_Bool DoUserEvent (CGUIEvent *const pEvent)
 
virtual void OnCreate ()
 
virtual void OnDelete ()
 
virtual void OnHide ()
 
virtual void OnShow ()
 
virtual eC_Bool DoClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoLongClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoDoubleClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoButtonDown (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoButtonUp (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoDrag (const eC_Value &vDeltaX=eC_FromInt(-1), const eC_Value &vDeltaY=eC_FromInt(-1), const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoDragEnd (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoMouseEnter (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoMouseLeave (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual eC_Bool DoMouseMove (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))
 
virtual void GetFocus ()
 
virtual void LoseFocus ()
 
virtual eC_Bool Decrease ()
 
virtual eC_Bool Increase ()
 
virtual eC_Bool DoKeyDown (const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers)
 
virtual eC_Bool DoKeyUp (const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers)
 
virtual eC_Bool DoChar (const eC_UInt &uiKey, const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers)
 
virtual eC_Bool DoScrollUp (const eC_Value &vAbsX, const eC_Value &vAbsY)
 
virtual eC_Bool DoScrollDown (const eC_Value &vAbsX, const eC_Value &vAbsY)
 
virtual eC_Bool DoScrollLeft (const eC_Value &vAbsX, const eC_Value &vAbsY)
 
virtual eC_Bool DoScrollRight (const eC_Value &vAbsX, const eC_Value &vAbsY)
 
- Public Member Functions inherited from CGUIStreamableObject
const eC_String & GetXMLTag () const
 
virtual void ReadFromStream ()
 
void SetXMLTag (const eC_String &kXMLTag)
 
virtual void WriteToStream (const eC_Bool bWriteClassID=false)
 
- Public Member Functions inherited from CGUIAnimatable
virtual ~CGUIAnimatable ()
 Destructor. Removes all existing animation callbacks.
 
virtual void DoAnimate (const eC_Value &vTimes=eC_FromInt(1))
 
virtual eC_Bool IsAnimating () const
 
virtual void StartAnimation ()
 
virtual void StopAnimation ()
 

Protected Member Functions

void EndTransition ()
 Cleans up a Transition. More...
 
void InitTransition ()
 Initializes a Transition. More...
 
void UpdateTransition (eC_Value vProgress)
 Initializes a Transition. More...
 
- Protected Member Functions inherited from CGUITransitionBase
virtual void DoAnimate (const eC_Value &vTimes=eC_FromInt(1))
 
virtual void EndTransition ()=0
 Cleans up a Transition. More...
 
virtual void InitTransition ()=0
 Initializes a Transition. More...
 
virtual void UpdateTransition (eC_Value vProgress)=0
 Initializes a Transition. More...
 
- Protected Member Functions inherited from CGUIObject
virtual eC_Bool CreateBitmapPlane ()
 
virtual eC_Bool FourWayNext (FourWayFocus_t eFocusDirection)
 
- Protected Member Functions inherited from CGUIStreamableObject
eC_UInt ReadStreamingHeader (const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) const
 
void WriteStreamingFooter (const eC_Bool &bWriteClassID) const
 
void WriteStreamingHeader (const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) const
 

Additional Inherited Members

- Public Types inherited from CGUIObject
enum  FourWayFocus_t { FOCUS_LEFT , FOCUS_RIGHT , FOCUS_UP , FOCUS_DOWN }
 
- Static Public Attributes inherited from CGUIObject
static const eC_Char XMLTAG_ALPHA []
 XML tag to be used writing alpha-value into a stream.
 
static const eC_Char XMLTAG_CLICKTHROUGH []
 XML tag to be used writing clickthrough-state into a stream.
 
static const eC_Char XMLTAG_CONTROLCLASSID []
 XML tag to be used when writing a control class ID into a stream.
 
static const eC_Char XMLTAG_DISABLED []
 XML tag to be used writing disabled-state into a stream.
 
static const eC_Char XMLTAG_FOCUSSABLE []
 XML tag to be used writing focussable-state into a stream.
 
static const eC_Char XMLTAG_GRAYEDOUT []
 XML tag to be used writing grayedout-state into a stream.
 
static const eC_Char XMLTAG_HEIGHT []
 XML tag to be used writing height into a stream.
 
static const eC_Char XMLTAG_INVISIBLE []
 XML tag to be used writing invisible-state into a stream.
 
static const eC_Char XMLTAG_OBJECTID []
 XML tag to be used writing object id into a stream.
 
static const eC_Char XMLTAG_OVERRIDDENNEIGHBORS []
 XML tag to be used writing overridden neighbors into a stream.
 
static const eC_Char XMLTAG_WIDTH []
 XML tag to be used writing width into a stream.
 
static const eC_Char XMLTAG_XPOS []
 XML tag to be used writing x-position into a stream.
 
static const eC_Char XMLTAG_YPOS []
 XML tag to be used writing y-position into a stream.
 
- Static Public Attributes inherited from CGUIBehaviour
static const eC_Char XMLTAG_BEHAVIOURCLASSID []
 XML tag to be used when writing a behaviour class ID into a stream.
 
- Static Public Attributes inherited from CGUIStreamableObject
static const eC_Char XMLTAG_CLASSVERSION []
 
- Protected Attributes inherited from CGUITransitionBase
CGUIObjectm_pkDest
 Pointer to the destination object.
 
CGUICompositeObjectm_pkParent
 Pointer to the parent composite object.
 
CGUIObjectm_pkSource
 Pointer to the source object.
 
eC_UInt m_uiFrameRate
 Frame rate.
 

Detailed Description

Class to compute a dissolving transition from a source dialog to a destination dialog.

This class dissolves the source-screen by splitting it up into a number of rectangular tiles, and overblending it with the destination-screen tile by tile.

Attention: Please do NOT Invalidate any area overlapping with the transition while it is in progress. This WILL result in artefacts. Please note: This transition does not require BitmapPlanes to be supported on the target platform.

Constructor & Destructor Documentation

◆ CGUITransitionDissolve()

CGUITransitionDissolve::CGUITransitionDissolve ( const eC_UInt &  uiTransitionTime,
const eC_Bool &  bAutoDelete = true 
)

Constructs a Dissolving Transition.

Parameters
uiTransitionTimeTransition time in ms.
bAutoDeleteThe transition instance is deleted after transition has finished by default

Member Function Documentation

◆ EndTransition()

void CGUITransitionDissolve::EndTransition ( )
protectedvirtual

Cleans up a Transition.

Implements CGUITransitionBase.

◆ InitTransition()

void CGUITransitionDissolve::InitTransition ( )
protectedvirtual

Initializes a Transition.

Implements CGUITransitionBase.

◆ UpdateTransition()

void CGUITransitionDissolve::UpdateTransition ( eC_Value  vProgress)
protectedvirtual

Initializes a Transition.

Parameters
vProgressThe current transition progress (0..1)

Implements CGUITransitionBase.


The documentation for this class was generated from the following file: