This animation resizes a CGUIObject from a start dimension to a target dimension. More...
#include <GUIAnimationSize.h>
Public Member Functions | |
CGUIAnimationSize () | |
CGUIAnimationSize (CGUIObject *pAnimatedObject, CGUIEasing::EasingType_t eEasingWidth, CGUIEasing::EasingType_t eEasingHeight, eC_Value vStartWidth, eC_Value vStartHeight, eC_Value vTargetWidth, eC_Value vTargetHeight, eC_Bool bKeepCenterPosition, eC_UInt uiDuration, eC_UInt uiStepTime=25) | |
void | ApplyAnimation (eC_UInt uiElapsedTime) |
void | ReadFromStream () |
void | WriteToStream (const eC_Bool bWriteClassID=false) |
![]() | |
virtual | ~CGUIAnimation () |
void | AddAnimationObserver (CGUIAnimationObserver *pkObserver) |
virtual void | ApplyAnimation (eC_UInt uiElapsedTime)=0 |
void | ContinueAnimation () |
virtual void | DoAnimate (const eC_Value &vTimes=eC_FromInt(1)) |
eC_TListDoubleLinked< CGUIAnimatedAttribute > * | GetAnimatedAttributes () |
CGUIObject * | GetAnimatedObject () const |
ObjectHandle_t | GetAnimatedObjectID () const |
eC_UInt | GetDuration () const |
eC_UInt | GetID () const |
eC_UInt | GetStepTime () const |
virtual void | InitAttributes () |
eC_Bool | IsDeletedAfterFinish () const |
eC_Bool | IsPaused () const |
void | PauseAnimation () |
void | ReadFromStream () |
void | RemoveAnimationObserver (CGUIAnimationObserver *pkObserver) |
void | SetAnimatedObject (CGUIObject *pkObject) |
void | SetAnimatedObjectID (const ObjectHandle_t &eObject) |
void | SetAnimationObserver (CGUIAnimationObserver *pkObserver) |
void | SetDeletedAfterFinish (const eC_Bool bDeletedAfterFinish) |
void | SetDuration (eC_UInt uiDuration) |
void | StartAnimation () |
void | StopAnimation () |
void | UpdateAnimatedObjectPointer () |
void | WriteToStream (const eC_Bool bWriteClassID=false) |
![]() | |
virtual | ~CGUIAnimatable () |
Destructor. Removes all existing animation callbacks. | |
virtual void | DoAnimate (const eC_Value &vTimes=eC_FromInt(1)) |
virtual eC_Bool | IsAnimating () const |
virtual void | StartAnimation () |
virtual void | StopAnimation () |
![]() | |
const eC_String & | GetXMLTag () const |
virtual void | ReadFromStream () |
void | SetXMLTag (const eC_String &kXMLTag) |
virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
Static Public Attributes | |
static const eC_UInt | SIZE_ANIMATION_CLASS_MIN_VERSION |
The minimal class version allowed. | |
static const eC_UInt | SIZE_ANIMATION_CLASS_VERSION |
![]() | |
static const eC_Char | XMLTAG_ANIMATIONCLASSID [] |
XML tag to be used when writing a animation class ID into a stream. | |
static const eC_Char | XMLTAG_ANIMATIONENDTAG [] |
XML tag to be used when finish writing CGUIAnimation information into the stream. | |
static const eC_Char | XMLTAG_ANIMATIONID [] |
XML tag to be used when writing a animation ID into a stream. | |
static const eC_Char | XMLTAG_ANIMATIONSTARTTAG [] |
XML tag to be used when start writing CGUIAnimation information into the stream. | |
![]() | |
static const eC_Char | XMLTAG_CLASSVERSION [] |
Protected Attributes | |
eC_Bool | m_bKeepCenterPosition |
Indicates if the object's center-point shall remain unchanged during animation. | |
![]() | |
eC_TListDoubleLinked< CGUIAnimatedAttribute > * | m_pkAnimatedAttributes |
available animated attributes | |
Additional Inherited Members | |
![]() | |
enum | AnimationStatus_t { ANIMATION_RUNNING , ANIMATION_PAUSED , ANIMATION_STOPPED , ANIMATION_FINISHED , ANIMATION_DELETED } |
![]() | |
static UUID_t | GenerateUUID () |
![]() | |
CGUIAnimation () | |
CGUIAnimation (CGUIObject *pkAnimatedObject, eC_UInt uiDuration, eC_UInt uiStepTime=25, eC_Bool bDeletedAfterFinish=false) | |
void | AddAnimatedAttribute (CGUIAnimatedAttribute kAnimatedAttribute) |
CGUIAnimatedAttribute & | GetAnimatedAttribute (const eC_UInt &uiAttributeIndex) const |
virtual void | OnStatusChanged (AnimationStatus_t eStatus) |
void | RemoveAnimatedAttributes () |
![]() | |
eC_UInt | ReadStreamingHeader (const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) const |
void | WriteStreamingFooter (const eC_Bool &bWriteClassID) const |
void | WriteStreamingHeader (const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) const |
This animation resizes a CGUIObject from a start dimension to a target dimension.
The duration for the animation determines the animation's speed.
Example:
CGUIAnimationSize::CGUIAnimationSize | ( | CGUIObject * | pAnimatedObject, |
CGUIEasing::EasingType_t | eEasingWidth, | ||
CGUIEasing::EasingType_t | eEasingHeight, | ||
eC_Value | vStartWidth, | ||
eC_Value | vStartHeight, | ||
eC_Value | vTargetWidth, | ||
eC_Value | vTargetHeight, | ||
eC_Bool | bKeepCenterPosition, | ||
eC_UInt | uiDuration, | ||
eC_UInt | uiStepTime = 25 |
||
) |
Constructor
pAnimatedObject | The Object that shall be resized. |
eEasingWidth | The easing type that is used for the width of the object. |
eEasingHeight | The easing type that is used for the height of the object. |
vStartWidth | Width at start of animation. |
vStartHeight | Height at start of animation. |
vTargetWidth | Target width of animated object. |
vTargetHeight | Target height of animated object. |
bKeepCenterPosition | If TRUE then the object's center position remains unchanged while resizing. if FALSE then the position of the object's top/left corner remains unchanged. |
uiDuration | The duration for the complete animation in ms. |
uiStepTime | The time between two animation steps in ms. |
CGUIAnimationSize::CGUIAnimationSize | ( | ) |
Default constructor for streaming.
|
virtual |
This function contains the animation logic. It typically accesses the animation's CGUIEasing functions to get the current values and sets these values in the animated object. Sets the width and height of the animated object using the CGUIEasing functions' current values. This function is called by DoAnimate()
uiElapsedTime | Time elapsed (in ms) since start of animation. |
Implements CGUIAnimation.
|
virtual |
Reads attributes from the streaming file. Only for use with GUIFactoryManager.
Reimplemented from CGUIAnimation.
|
virtual |
Writes attributes to the streaming file. A CGUIStreamWriter has to be initialized.
bWriteClassID | This flag is used to switch writing of the class ID, leading and trailing tags. When implementing a new streamable object, check this flag. If it is true, first write the class ID, then continue with this object's attributes, and finally call the base class implementation with this flag set to false (this is the default). |
Reimplemented from CGUIAnimation.
|
static |
The class version of the size animation class