Animations | Group of classes within Guiliani which are related to animation and timing functionality |
Bitmap planes | Bitmap planes allow offscreen rendering and displaying of offscreen surfaces with additional transformations in three dimensions |
Commands | Implementation of the Command Design Pattern within Guiliani |
Controls | Controls (widgets) within Guiliani |
DataPool | The Guiliani DataPool Component for generic binding of UI Elements to arbitrary data sources |
Debugging | Tracing and Debugging functionalities offered by Guiliani |
Graphics | Group of framework components related to drawing graphics (Images, Texts, Graphical primitives,...) onto the screen |
Image caching | Caches currently used and preloaded images |
Layouter | Group of classes within Guiliani which are related handling or layout |
Observable subjects in GUILIANI | List of objects within the framework which serve as Subjects that can be observed and will trigger notifications if their value/state changes |
Smart Pointers | Collection of portable smart pointer implementations |
Streaming | Streaming allows the (re)construction of User Interfaces from a file (XML or Binary) and is the basis for Guiliani's Graphical Editor GSE |
Text | Group of classes within Guiliani which are related handling or displaying of text |