This is an exception class for handling the sound resources. More...
#include <GUISoundResourceException.h>
Public Member Functions | |
CGUISoundResourceException (const CGUISoundResourceException &kSource) | |
CGUISoundResourceException (const eC_String &kResourcePath, const SoundResource_t eSndID) | |
~CGUISoundResourceException () | |
CGUISoundResourceException & | operator= (const CGUISoundResourceException &kSource) |
virtual eC_String | Report () const |
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CGUIResourceException (const CGUIResourceException &kSource) | |
CGUIResourceException (const eC_String &kResourcePath) | |
~CGUIResourceException () | |
CGUIResourceException & | operator= (const CGUIResourceException &kSource) |
virtual eC_String | Report () const |
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CGUIException () | |
virtual | ~CGUIException () |
virtual eC_String | Report () const |
Additional Inherited Members | |
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eC_String | m_kResourcePath |
This is an exception class for handling the sound resources.
It will report which sound and what file have problem.
CGUISoundResourceException::CGUISoundResourceException | ( | const eC_String & | kResourcePath, |
const SoundResource_t | eSndID | ||
) |
Standard-constructor.
kResourcePath | The font resource path. |
eSndID | The sound resource id. |
CGUISoundResourceException::~CGUISoundResourceException | ( | ) |
Destructor.
CGUISoundResourceException::CGUISoundResourceException | ( | const CGUISoundResourceException & | kSource | ) |
Copy-constructor.
kSource | Source object to be copied. |
CGUISoundResourceException & CGUISoundResourceException::operator= | ( | const CGUISoundResourceException & | kSource | ) |
Operator= method.
kSource | Source object to be copied. |
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virtual |
Report the message of the exception.
Reimplemented from CGUIResourceException.