This is the exception class handling resources. More...
#include <GUIResourceException.h>
Public Member Functions | |
CGUIResourceException (const CGUIResourceException &kSource) | |
CGUIResourceException (const eC_String &kResourcePath) | |
~CGUIResourceException () | |
CGUIResourceException & | operator= (const CGUIResourceException &kSource) |
virtual eC_String | Report () const |
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CGUIException () | |
virtual | ~CGUIException () |
virtual eC_String | Report () const |
Protected Attributes | |
eC_String | m_kResourcePath |
This is the exception class handling resources.
It will report which resource path is given.
CGUIResourceException::CGUIResourceException | ( | const eC_String & | kResourcePath | ) |
Standard-constructor.
kResourcePath | The resource path |
CGUIResourceException::~CGUIResourceException | ( | ) |
Destructor.
CGUIResourceException::CGUIResourceException | ( | const CGUIResourceException & | kSource | ) |
Copy-constructor.
kSource | Source object to be copied. |
CGUIResourceException & CGUIResourceException::operator= | ( | const CGUIResourceException & | kSource | ) |
Operator= method.
kSource | Source object to be copied. |
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virtual |
Report the message of the exception.
Reimplemented from CGUIException.
Reimplemented in CGUIFontResourceException, CGUIImageResourceException, and CGUISoundResourceException.
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protected |
String to indicate the resource file path.