Behaviour for repeating clicks on object Additional phases can be defined where the start-time of the phase is measured from the beginning of the previous phase. More...
#include <GUIConditionalBehaviour.h>

Public Member Functions | |
| CGUIConditionalBehaviour () | |
| Default constructor. | |
| DataPoolResource_t | GetDataPoolID () const |
| CGUICommandPtr | GetFalseCommand () const |
| void | GetIndex (eC_UInt &uiX, eC_UInt &uiY) const |
| CGUICommandPtr | GetTrueCommand () const |
| CGUIValue | GetValue () const |
| virtual void | ReadFromStream () |
| void | SetDataPoolID (const DataPoolResource_t &eID) |
| void | SetFalseCommand (CGUICommandPtr pkCmd) |
| void | SetIndex (const eC_UInt &uiX, const eC_UInt &uiY) |
| void | SetTrueCommand (CGUICommandPtr pkCmd) |
| void | SetValue (const CGUIValue &kValue) |
| virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
Public Member Functions inherited from CGUIBehaviourDecorator | |
| virtual | ~CGUIBehaviourDecorator () |
| virtual CGUIBehaviourDecorator * | Clone () const |
| virtual eC_Bool | IsCompositeBehaviour () const |
Public Member Functions inherited from CGUIBehaviour | |
| virtual eC_Bool | DoUserEvent (CGUIEvent *const pEvent) |
| virtual void | OnCreate () |
| virtual void | OnDelete () |
| virtual void | OnHide () |
| virtual void | OnShow () |
| virtual eC_Bool | DoMouseMove (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
Public Member Functions inherited from CGUIStreamableObject | |
| const eC_String & | GetXMLTag () const |
| virtual void | ReadFromStream () |
| void | SetXMLTag (const eC_String &kXMLTag) |
| virtual void | WriteToStream (const eC_Bool bWriteClassID=false) |
Protected Member Functions | |
| virtual void | ExecuteCommand (const BehaviourType_t &eFromBehaviour) |
Protected Member Functions inherited from CGUICmdBehaviour | |
| CGUICmdBehaviour () | |
| virtual | ~CGUICmdBehaviour () |
| virtual eC_Bool | Decrease () |
| virtual eC_Bool | DoButtonDown (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoButtonUp (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoChar (const eC_UInt &uiKey, const GUIKeyIdentifier_t &eKeyID, const eC_UInt &uiModifiers) |
| virtual eC_Bool | DoClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
| virtual eC_Bool | DoDoubleClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
| virtual eC_Bool | DoDrag (const eC_Value &vDeltaX, const eC_Value &vDeltaY, const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoDragEnd (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoKeyDown (const GUIKeyIdentifier_t &eKeyID, const eC_UInt &uiModifiers) |
| virtual eC_Bool | DoKeyUp (const GUIKeyIdentifier_t &eKeyID, const eC_UInt &uiModifiers) |
| virtual eC_Bool | DoLongClick (const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) |
| virtual eC_Bool | DoMouseEnter (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoMouseLeave (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoScrollDown (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoScrollLeft (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoScrollRight (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual eC_Bool | DoScrollUp (const eC_Value &vAbsX, const eC_Value &vAbsY) |
| virtual void | ExecuteCommand (const BehaviourType_t &eFromBehaviour)=0 |
| Executes the command for the given behaviour, if it is equal to the stored one. More... | |
| virtual eC_Bool | FocusNext (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) |
| virtual eC_Bool | FocusPrevious (CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) |
| virtual void | GetFocus () |
| virtual eC_Bool | Increase () |
| virtual void | LoseFocus () |
| virtual void | OnCreate () |
| virtual void | OnDelete () |
| virtual void | OnHide () |
| virtual void | OnShow () |
Protected Member Functions inherited from CGUIBehaviourDecorator | |
| CGUIBehaviourDecorator (CGUIObject *const pkObject=NULL) | |
| CGUIBehaviourDecorator (const CGUIBehaviourDecorator &kSource) | |
| virtual void | AssociatedObjectChanges (CGUIObject *const pkNewAssociatedObject) |
| CGUIObject * | GetAssociatedObject () const |
Protected Member Functions inherited from CGUIStreamableObject | |
| eC_UInt | ReadStreamingHeader (const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) const |
| void | WriteStreamingFooter (const eC_Bool &bWriteClassID) const |
| void | WriteStreamingHeader (const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) const |
Additional Inherited Members | |
Static Public Attributes inherited from CGUIBehaviour | |
| static const eC_Char | XMLTAG_BEHAVIOURCLASSID [] |
| XML tag to be used when writing a behaviour class ID into a stream. | |
Static Public Attributes inherited from CGUIStreamableObject | |
| static const eC_Char | XMLTAG_CLASSVERSION [] |
Behaviour for repeating clicks on object Additional phases can be defined where the start-time of the phase is measured from the beginning of the previous phase.
|
protectedvirtual |
Executes the command for the given behaviour, if it is equal to the stored one.
| eFromBehaviour | Behaviour slot from which this method was called. |
Implements CGUICmdBehaviour.
| DataPoolResource_t CGUIConditionalBehaviour::GetDataPoolID | ( | ) | const |
get connected datapool
| CGUICommandPtr CGUIConditionalBehaviour::GetFalseCommand | ( | ) | const |
get the command which is executed on false
| void CGUIConditionalBehaviour::GetIndex | ( | eC_UInt & | uiX, |
| eC_UInt & | uiY | ||
| ) | const |
get index for datapool
| uiX | |
| uiY |
| CGUICommandPtr CGUIConditionalBehaviour::GetTrueCommand | ( | ) | const |
get the command which is executed on true
| CGUIValue CGUIConditionalBehaviour::GetValue | ( | ) | const |
get compare-value
|
virtual |
Reads attributes from the streaming file. Only for use with GUIFactoryManager.
Reimplemented from CGUIStreamableObject.
| void CGUIConditionalBehaviour::SetDataPoolID | ( | const DataPoolResource_t & | eID | ) |
set the connected datapool
| eID |
| void CGUIConditionalBehaviour::SetFalseCommand | ( | CGUICommandPtr | pkCmd | ) |
set the command which is executed on false
| pkCmd |
| void CGUIConditionalBehaviour::SetIndex | ( | const eC_UInt & | uiX, |
| const eC_UInt & | uiY | ||
| ) |
set index for datapool
| uiX | |
| uiY |
| void CGUIConditionalBehaviour::SetTrueCommand | ( | CGUICommandPtr | pkCmd | ) |
set the command which is executed on true
| pkCmd |
| void CGUIConditionalBehaviour::SetValue | ( | const CGUIValue & | kValue | ) |
set compare-value the value will be converted to match the datapool-value
| kValue |
|
virtual |
Writes attributes to the streaming file. A CGUIStreamWriter has to be initialized.
| bWriteClassID | This flag is used to switch writing of the class ID, leading and trailing tags. When implementing a new streamable object, check this flag. If it is true, first write the class ID, then continue with this object's attributes, and finally call the base class implementation with this flag set to false (this is the default). |
Reimplemented from CGUIStreamableObject.