#include "eC_Types.h"#include "eC_String.h"#include "eC_TArrayStack.h"#include "GUICommonTypes.h"#include "GUIObjectHandleResource.h"#include "GUIImageResource.h"#include "GUITextResource.h"#include "GUIFontResource.h"#include "GUISoundResource.h"#include "GUIGeneralResource.h"#include "GUIDataPoolResource.h"#include "GUIPropertyResource.h"#include "GUIColorResource.h"#include "GUIAnimationResource.h"#include "GUIStreamTypes.h"Go to the source code of this file.
Classes | |
| class | CGUIStreamReader |
| Base class for stream readers. More... | |
Macros | |
| #define | BUFFER_LENGTH 1024 |
| Size of the buffer for tags. | |
| #define | DELETE_COMMENT_TAG(x) DeleteCommentTag(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::DeleteCommentTag(). | |
| #define | GETINPUTSTREAM CGUIStreamReader::GetInstance() |
| Retrieve pointer to GUIStreamReader instance. | |
| #define | READ_BINARY(a, x) ReadBinary(a, x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadBinary(). | |
| #define | READ_BOOL(x) ReadBool(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadBool(). | |
| #define | READ_COLOR(x) ReadColor(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadColor(). | |
| #define | READ_DATAPOOLID(x) ReadDataPoolID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadDataPoolID(). | |
| #define | READ_FLOAT(x) ReadFloat(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadFloat(). | |
| #define | READ_FONTID(x) ReadFontID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadFontID(). | |
| #define | READ_GENRESID(x) ReadGeneralResourceID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadGeneralResourceID(). | |
| #define | READ_HEX(x) ReadHex(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadHex(). | |
| #define | READ_IMAGEID(x) ReadImageID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadImageID(). | |
| #define | READ_INT(x) ReadInt(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadInt(). | |
| #define | READ_OBJECTID(x) ReadObjectID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadObjectID(). | |
| #define | READ_PROPERTYID(x) ReadPropertyID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadPropertyID(). | |
| #define | READ_SBYTE(x) ReadSByte(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadSByte(). | |
| #define | READ_SHORT(x) ReadShort(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadShort(). | |
| #define | READ_SOUNDID(x) ReadSoundID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadSoundID(). | |
| #define | READ_STRING(x) ReadString(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadString(). | |
| #define | READ_TEXTID(x) ReadTextID(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadTextID(). | |
| #define | READ_UBYTE(x) ReadUByte(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadByte(). | |
| #define | READ_UINT(x) ReadUInt(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadUInt(). | |
| #define | READ_USHORT(x) ReadUShort(x) |
| Helper macro that should be used instead of calling CGUIStreamReader::ReadUShort(). | |
This file contains the base class and global defines for the stream reader