#include <Triangulate.h>
Public Member Functions | |
| Vector2 () | |
| Vector2 (const eC_Value &vX, const eC_Value &vY) | |
| bool | operator!= (const Vector2 &rightVec) const |
| Vector2 | operator* (float scalar) const |
| Vector2 & | operator*= (float scalar) |
| Vector2 | operator+ (Vector2 rightVec) const |
| Vector2 & | operator+= (Vector2 rightVec) |
| Vector2 | operator- (Vector2 rightVec) const |
| Vector2 & | operator-= (Vector2 rightVec) |
| Vector2 | operator/ (float scalar) const |
| Vector2 & | operator/= (float scalar) |
| Vector2 & | operator= (Vector2 rightVec) |
| bool | operator== (const Vector2 &rightVec) const |
Public Attributes | |
| eC_Value | x |
| x-coordinate | |
| eC_Value | y |
| y-coordinate | |
class for twodimensional vectors
|
inline |
default constructor
|
inline |
constructor
| vX | |
| vY |
|
inline |
not equal operator
| rightVec |
|
inline |
multiply operator
| scalar |
|
inline |
multiply operator
| scalar |
addition operator
| rightVec |
addition operator
| rightVec |
subtraction operator
| rightVec |
subtraction operator
| rightVec |
|
inline |
division operator
| scalar |
|
inline |
division operator
| scalar |
assignment operator
| rightVec |
|
inline |
equal operator
| rightVec |