#include <Triangulate.h>
Public Member Functions | |
Vector2 () | |
Vector2 (const eC_Value &vX, const eC_Value &vY) | |
bool | operator!= (const Vector2 &rightVec) const |
Vector2 | operator* (float scalar) const |
Vector2 & | operator*= (float scalar) |
Vector2 | operator+ (Vector2 rightVec) const |
Vector2 & | operator+= (Vector2 rightVec) |
Vector2 | operator- (Vector2 rightVec) const |
Vector2 & | operator-= (Vector2 rightVec) |
Vector2 | operator/ (float scalar) const |
Vector2 & | operator/= (float scalar) |
Vector2 & | operator= (Vector2 rightVec) |
bool | operator== (const Vector2 &rightVec) const |
Public Attributes | |
eC_Value | x |
x-coordinate | |
eC_Value | y |
y-coordinate | |
class for twodimensional vectors
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inline |
default constructor
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inline |
constructor
vX | |
vY |
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inline |
not equal operator
rightVec |
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inline |
multiply operator
scalar |
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inline |
multiply operator
scalar |
addition operator
rightVec |
addition operator
rightVec |
subtraction operator
rightVec |
subtraction operator
rightVec |
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inline |
division operator
scalar |
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inline |
division operator
scalar |
assignment operator
rightVec |
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inline |
equal operator
rightVec |