This is the Input-Wrapper class for directFB. More...
#include <GUIInputDirectFb.h>
Public Member Functions | |
virtual void | PollEvent () |
virtual void | StopIdle () |
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void | AddEvent (CGUIEvent *pkEvent) |
eC_Bool | GetDebugMode () const |
CGUIEvent * | GetEvent (eC_UInt uiIdleTime) |
eC_UInt | GetMaxEventThreshold () const |
eC_UInt | GetMinEventThreshold () const |
virtual eC_Bool | GetMulitpleTouches () const |
virtual void | GetOffset (eC_Int &riOffsetX, eC_Int &riOffsetY) const |
Rotation_t | GetRotation () const |
virtual void | GetSize (eC_Int &riSizeX, eC_Int &riSizeY) const |
eC_UInt | GetSleepInterval () const |
virtual void | PollEvent () |
CGUIEvent * | RetrieveEvent () |
void | SetDebugMode (const eC_Bool &bDebugMode) |
void | SetMaxEventThreshold (const eC_UInt &uiMaxEventThreshold) |
void | SetMinEventThreshold (const eC_UInt &uiMinEventThreshold) |
virtual void | SetMultipleTouches (const eC_Bool &bMultipleTouches) |
virtual void | SetOffset (const eC_Int &iOffsetX, const eC_Int &iOffsetY) |
void | SetRotation (const Rotation_t &eRotation) |
virtual void | SetSize (const eC_Int &iSizeX, const eC_Int &iSizeY) |
void | SetSleepInterval (const eC_UInt &uiInterval) |
virtual void | StopIdle () |
Static Public Member Functions | |
static void | CreateInstance () |
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static void | DeleteInstance () |
Additional Inherited Members | |
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enum | AcquisitionType_t { Polling , Callback } |
how events are collected | |
enum | Rotation_t { ROTATION_0 , ROTATION_90 , ROTATION_180 , ROTATION_270 } |
rotation of input-device | |
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CGUIInputMedia (const eC_Bool &bQueuedEvents=false, const AcquisitionType_t &eType=Polling) | |
virtual | ~CGUIInputMedia () |
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eC_Bool | m_bDebugMode |
debug-mode for input-device | |
eC_Bool | m_bMultipleTouches |
supports multiple touches | |
eC_Bool | m_bStopIdle |
stop idle when waiting for events | |
Rotation_t | m_eRotation |
current rotation used for input-device | |
eC_Int | m_iOffsetX |
x-offset | |
eC_Int | m_iOffsetY |
y-offset | |
eC_Int | m_iSizeX |
width | |
eC_Int | m_iSizeY |
height | |
eC_UInt | m_uiIdleTime |
maximum time to spend | |
eC_UInt | m_uiSleepInterval |
sleep interval | |
This is the Input-Wrapper class for directFB.
It implements a directFB Input-Wrapper for Guiliani. See CGfxWrapDirectFb for prerequisites.
Apostrophes are not supported.
ALT GR+keys (i.e. @ on german latin-1) are not supported.
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inlinestatic |
Singleton for creating a directfb input wrapper.
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virtual |
this method will be called if the input device uses polling to receive events
Reimplemented from CGUIInputMedia.
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virtual |
Forces the input media to quit idling immediately. Called by the framework if the input media is requested to stop idling immediately. Classes derived from GUIInputMedia should implement StopIdle in such a way, that it interrupts any idling/sleeping code in GetEvent(). virtual is needed if sub-classes need to do extra stuff
Reimplemented from CGUIInputMedia.