structure used to stream colors
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#include <GUICommonTypes.h>
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union { |
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eC_Int iProperty |
| | property
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eC_UInt uiColor |
| | color
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| }; | |
| | union for the value
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ColorType_t | eType |
| | value
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structure used to stream colors
◆ ColorValue_t() [1/3]
| ColorValue_t::ColorValue_t |
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const eC_Int & |
Property | ) |
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inline |
◆ ColorValue_t() [2/3]
| ColorValue_t::ColorValue_t |
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const eC_UInt & |
Color | ) |
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inline |
◆ ColorValue_t() [3/3]
| ColorValue_t::ColorValue_t |
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const eC_Bool & |
bIsProperty, |
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const GlobalProperty_t & |
eProperty, |
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const eC_UInt & |
uiValue |
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) |
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inline |
constructor
- Parameters
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| bIsProperty | is property |
| eProperty | id of property |
| uiValue | color-value |
The documentation for this struct was generated from the following file: