Describes a custom animation.
More...
#include <GUIFactory.h>
|
eC_Int | m_iID |
| The layouter class ID.
|
|
const char * | m_kClassName |
| The layouter class ID as a string.
|
|
AnimationCreateCallback | m_pkCreate |
| Pointer to an instance of the animation.
|
|
Describes a custom animation.
◆ AnimationDescriptor()
AnimationDescriptor::AnimationDescriptor |
( |
eC_Int |
iID, |
|
|
const char * |
rkClassName, |
|
|
AnimationCreateCallback |
pkCreate |
|
) |
| |
|
inline |
Constructs an animation descriptor.
- Parameters
-
iID | The unique class ID of the animation. |
rkClassName | The animation class ID as a string. |
pkCreate | Pointer to an instance of the custom animation. |
The documentation for this struct was generated from the following file: