class to load and use an OpenGL-shader More...
#include <GfxWrapGL.h>
Public Member Functions | |
CGfxWrapGLShader () | |
Constructor. | |
~CGfxWrapGLShader () | |
Destructor. | |
void | Activate () const |
eC_UInt | GetShaderID () const |
eC_Bool | Load (const char *cVertexShader, const char *cFragmentShader) |
class to load and use an OpenGL-shader
void CGfxWrapGLShader::Activate | ( | ) | const |
Use shader
|
inline |
Return shader-id
eC_Bool CGfxWrapGLShader::Load | ( | const char * | cVertexShader, |
const char * | cFragmentShader | ||
) |
Load a shader
cVertexShader | |
cFragmentShader |