class to load and use an OpenGL-shader More...
#include <GfxWrapGL.h>
Public Member Functions | |
| CGfxWrapGLShader () | |
| Constructor. | |
| ~CGfxWrapGLShader () | |
| Destructor. | |
| void | Activate () const |
| eC_UInt | GetShaderID () const |
| eC_Bool | Load (const char *cVertexShader, const char *cFragmentShader) |
class to load and use an OpenGL-shader
| void CGfxWrapGLShader::Activate | ( | ) | const |
Use shader
|
inline |
Return shader-id
| eC_Bool CGfxWrapGLShader::Load | ( | const char * | cVertexShader, |
| const char * | cFragmentShader | ||
| ) |
Load a shader
| cVertexShader | |
| cFragmentShader |