#include <GUIConnectionHandler.h>
Public Member Functions | |
void | AddConnection (ComDevice *pkConnection) |
void | ProcessConnections () |
void | RemoveConnection (ComDevice *pkConnection) |
Static Public Member Functions | |
static void | CreateInstance () |
static void | DeleteInstance () |
Friends | |
class | CGUIComponentManager |
for private access | |
this class will handle all added connections and do necessary processing
void CGUIConnectionHandler::AddConnection | ( | ComDevice * | pkConnection | ) |
add a new connection
pkConnection |
|
static |
Create Instance
|
static |
Delete Instance
void CGUIConnectionHandler::ProcessConnections | ( | ) |
process all added connections
void CGUIConnectionHandler::RemoveConnection | ( | ComDevice * | pkConnection | ) |
remove a connection
pkConnection |