Guiliani  Version 2.5 revision 7293 (documentation build 13)
CGUIClock Member List

This is the complete list of members for CGUIClock, including all inherited members.

AddColorProperty(const eC_Bool &bColorIsProperty, const eC_UInt &uiColorValue, const GlobalProperty_t &eColorProperty)CGUIColorPropertyObserver
AddColorProperty(const eC_UInt &uiIndex, const eC_Bool &bColorIsProperty, const eC_UInt &uiColorValue, const GlobalProperty_t &eColorProperty)CGUIColorPropertyObserver
AddSubject(CGUISubject *pSubjectToAdd)CGUIObserverprotectedvirtual
AddValueObserver(CGUIObserver *pkObserver)CGUIObjectinline
CalculateInvalidatedRect(CGUIRect &rRect) constCGUIObject
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ObjectHandle_t &eID=NO_HANDLE)CGUIClock
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const ObjectHandle_t &eID=NO_HANDLE)CGUIClock
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const eC_UInt &uiHourHandleColor, const eC_UInt &uiMinuteHandleColor, const eC_UInt &uiSecondHandleColor, const ObjectHandle_t &eID=NO_HANDLE)CGUIClock
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const eC_UInt &uiHourHandleColor, const eC_UInt &uiMinuteHandleColor, const eC_UInt &uiSecondHandleColor, const eC_Value &vHourNeedleLength, const eC_Value &vMinuteNeedleLength, const eC_Value &vSecondNeedleLength, const ObjectHandle_t &eID=NO_HANDLE)CGUIClock
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const eC_UInt &uiHourHandleColor, const eC_UInt &uiMinuteHandleColor, const eC_UInt &uiSecondHandleColor, const eC_Value &vHourNeedleLength, const eC_Value &vMinuteNeedleLength, const eC_Value &vSecondNeedleLength, const eC_Value &vHourNeedleWidth, const eC_Value &vMinuteNeedleWidth, const eC_Value &vSecondNeedleWidth, const ObjectHandle_t &eID=NO_HANDLE)CGUIClock
CGUIClock()CGUIClock
CGUIColorPropertyObserver()CGUIColorPropertyObserverinline
CGUIObject(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ObjectHandle_t &eID=NO_HANDLE)CGUIObject
CGUIObject(CGUICompositeObject *const pkParent, const CGUIRect &kRect, const ObjectHandle_t &eID=NO_HANDLE)CGUIObject
CGUIObject()CGUIObject
CGUIObject(const CGUIObject &kSource)CGUIObject
CGUIObserver()CGUIObserverinline
ClaimFocus()CGUIObjectvirtual
CreateBitmapPlane()CGUIObjectprotectedvirtual
CreateSnapshot(eC_UInt uiBackColor=0x00)CGUIObjectvirtual
DataPoolConnectorExists() constCGUIObjectinline
Decrease()CGUIBehaviourvirtual
DeleteSnapshot()CGUIObject
DisableSnapshotDrawing(eC_Bool bDeleteSnapshot=true)CGUIObjectvirtual
DoAnimate(const eC_Value &vTimes)CGUIClockvirtual
DoButtonDown(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoButtonUp(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoChar(const eC_UInt &uiKey, const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers)CGUIBehaviourvirtual
DoClick(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoDoubleClick(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoDrag(const eC_Value &vDeltaX=eC_FromInt(-1), const eC_Value &vDeltaY=eC_FromInt(-1), const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoDragEnd(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoDraw()CGUIClockvirtual
DoDrawSnapshot()CGUIObjectvirtual
DoKeyDown(const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers)CGUIBehaviourvirtual
DoKeyUp(const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers)CGUIBehaviourvirtual
DoLongClick(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoMouseEnter(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoMouseLeave(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoMouseMove(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1))CGUIBehaviourvirtual
DoScrollDown(const eC_Value &vAbsX, const eC_Value &vAbsY)CGUIBehaviourvirtual
DoScrollLeft(const eC_Value &vAbsX, const eC_Value &vAbsY)CGUIBehaviourvirtual
DoScrollRight(const eC_Value &vAbsX, const eC_Value &vAbsY)CGUIBehaviourvirtual
DoScrollUp(const eC_Value &vAbsX, const eC_Value &vAbsY)CGUIBehaviourvirtual
DoUserEvent(CGUIEvent *const pEvent)CGUIBehaviourvirtual
EnableSnapshotDrawing()CGUIObjectvirtual
FindObject(const eC_Value &vAbsX, const eC_Value &vAbsY)CGUIObjectvirtual
FOCUS_DOWN enum value (defined in CGUIObject)CGUIObject
FOCUS_LEFT enum value (defined in CGUIObject)CGUIObject
FOCUS_RIGHT enum value (defined in CGUIObject)CGUIObject
FOCUS_UP enum value (defined in CGUIObject)CGUIObject
FocusAny()CGUIObjectinlinevirtual
FocusNext(CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false)CGUIObjectvirtual
FocusPrevious(CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false)CGUIObjectvirtual
FourWayFocus_t enum nameCGUIObject
FourWayNext(FourWayFocus_t eFocusDirection)CGUIObjectprotectedvirtual
GetAbsRect() constCGUIObjectinline
GetAbsXPos() constCGUIObjectinline
GetAbsXPosCenter() constCGUIObjectinline
GetAbsXPosREdge() constCGUIObjectinline
GetAbsYPos() constCGUIObjectinline
GetAbsYPosBEdge() constCGUIObjectinline
GetAbsYPosCenter() constCGUIObjectinline
GetAlpha() constCGUIObjectinline
GetAutoStart() constCGUIClock
GetBehaviour()CGUIObjectinline
GetBehaviour() constCGUIObjectinline
GetBitmapID() constCGUIObject
GetBitmapPlane() constCGUIObject
GetColorProperty(const eC_UInt &uiIndex) constCGUIColorPropertyObserver
GetColorValue(const eC_UInt &uiIndex) constCGUIColorPropertyObserver
GetCurrentAbsRect() constCGUIObject
GetCurrentAbsXPos() constCGUIObject
GetCurrentAbsXPosCenter() constCGUIObjectinline
GetCurrentAbsXPosREdge() constCGUIObjectinline
GetCurrentAbsYPos() constCGUIObject
GetCurrentAbsYPosBEdge() constCGUIObjectinline
GetCurrentAbsYPosCenter() constCGUIObjectinline
GetDataPoolConnector()CGUIObject
GetDistanceBottom() constCGUIObject
GetDistanceRight() constCGUIObject
GetFocus()CGUIBehaviourvirtual
GetHalfHeight() constCGUIObjectinline
GetHalfWidth() constCGUIObjectinline
GetHeight() constCGUIObjectinline
GetHour() constCGUIClock
GetHourNeedleColor() constCGUIClock
GetHourNeedleLength() constCGUIClock
GetHourNeedleWidth() constCGUIClock
GetID() constCGUIObjectinline
GetImages(ImageResource_t &eImageBG, ImageResource_t &eImageHour, ImageResource_t &eImageMinute, ImageResource_t &eImageSecond) constCGUIClock
GetLayouter()CGUIObjectinline
GetLayouter() constCGUIObjectinline
GetMinute() constCGUIClock
GetMinuteNeedleColor() constCGUIClock
GetMinuteNeedleLength() constCGUIClock
GetMinuteNeedleWidth() constCGUIClock
GetNeighborBottomID() constCGUIObjectinline
GetNeighborLeftID() constCGUIObjectinline
GetNeighborRightID() constCGUIObjectinline
GetNeighborTopID() constCGUIObjectinline
GetObjectByID(const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false)CGUIObjectinline
GetObjectByID(const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) constCGUIObject
GetOriginRect() constCGUIObjectinline
GetParent()CGUIObjectinline
GetParent() constCGUIObjectinline
GetRelRect() constCGUIObjectinline
GetRelXPos() constCGUIObjectinline
GetRelXPosCenter() constCGUIObjectinline
GetRelXPosREdge() constCGUIObjectinline
GetRelYPos() constCGUIObjectinline
GetRelYPosBEdge() constCGUIObjectinline
GetRelYPosCenter() constCGUIObjectinline
GetSecond() constCGUIClock
GetSecondNeedleColor() constCGUIClock
GetSecondNeedleLength() constCGUIClock
GetSecondNeedleWidth() constCGUIClock
GetShadowColor() constCGUIClock
GetSubjectList() constCGUIObserverinline
GetTime(eC_UByte &ubHours, eC_UByte &ubMinutes, eC_UByte &ubSeconds) constCGUIClock
GetTimeInSeconds() constCGUIClock
GetWidth() constCGUIObjectinline
GetXMLTag() constCGUIStreamableObjectinline
Increase()CGUIBehaviourvirtual
InvalidateArea()CGUIObject
IsAnimating() constCGUIAnimatablevirtual
IsClickable() constCGUIObject
IsClickThrough() constCGUIObjectinline
IsCompositeObject() constCGUIObjectinlinevirtual
IsDescendantOf(const CGUIObject *const pAncestor) constCGUIObject
IsDisabled() constCGUIObjectinline
IsDragable() constCGUIObject
IsDragged() constCGUIObject
IsDrawingSnapshot() constCGUIObjectinline
IsFocussable() constCGUIObject
IsFocussed() constCGUIObject
IsGrayedOut() constCGUIObjectinline
IsHighlightable() constCGUIClockinlinevirtual
IsHighlighted() constCGUIObject
IsInvisible() constCGUIObjectinline
IsPressed() constCGUIObject
IsStopFocus() constCGUIObjectinline
LoseFocus()CGUIBehaviourvirtual
NotifyValueObservers(const CGUIValue &kValue, const eC_UInt uiX=0, const eC_UInt uiY=0)CGUIObjectinline
OnColorPropertyChange()CGUIColorPropertyObserverinlinevirtual
OnCreate()CGUIBehaviourvirtual
OnDelete()CGUIBehaviourvirtual
OnHide()CGUIBehaviourvirtual
OnNotification()CGUIColorPropertyObservervirtual
CGUIObserver::OnNotification(const eC_String &kMessage)CGUIObserverinlinevirtual
CGUIObserver::OnNotification(const CGUIObject *const pkUpdatedObject)CGUIObserverinlinevirtual
CGUIObserver::OnNotification(const CGUIValue &kObservedValue, const CGUIObject *const pkUpdatedObject, const eC_UInt uiX=0, const eC_UInt uiY=0)CGUIObserverinlinevirtual
OnShow()CGUIBehaviourvirtual
operator=(const CGUIObject &kSource)CGUIObject
ReadFromStream()CGUIClockvirtual
ReadStreamingHeader(const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) constCGUIStreamableObjectprotected
RefreshLayout(CGUILayouter::eMovedEdges_t eMovedEdges) constCGUIObjectvirtual
RemoveColorProperty(const eC_UInt &uiIndex)CGUIColorPropertyObserver
RemoveSubject(CGUISubject *pSubjectToRemove)CGUIObserverprotectedvirtual
RemoveValueObserver(CGUIObserver *pkObserver)CGUIObjectinline
RenderToBitmap(eC_UInt uiBitmapID, eC_Value vXOffset=eC_FromInt(0), eC_Value vYOffset=eC_FromInt(0))CGUIObject
RequestFocus()CGUIObject
SetAlpha(eC_UByte ubAlpha)CGUIObject
SetAutoDelete(const eC_Bool bAutoDelete)CGUIObserverinline
SetAutoStart(const eC_Bool &bAutoStart)CGUIClock
SetBehaviour(CGUIBehaviourDecorator *pkBehaviour)CGUIObject
SetClickThrough(const eC_Bool &bClickThrough)CGUIObjectinline
SetColorProperty(const eC_UInt &uiIndex, const eC_UInt &uiColorValue)CGUIColorPropertyObserver
SetColorProperty(const eC_UInt &uiIndex, const GlobalProperty_t &eColorProperty)CGUIColorPropertyObserver
SetColorProperty(const eC_UInt &uiIndex, const ColorValue_t &kColorValue)CGUIColorPropertyObserver
SetDisabled(const eC_Bool &bDisabled)CGUIObjectvirtual
SetFocussable(const eC_Bool &bFocussable)CGUIObjectvirtual
SetGrayedOut(const eC_Bool &bGrayOut)CGUIObjectvirtual
SetHeight(const eC_Value &vY)CGUIObjectvirtual
SetHour(const eC_UByte &uiHour)CGUIClock
SetHourNeedleColor(const eC_UInt &uiNeedleColor)CGUIClock
SetHourNeedleColor(const GlobalProperty_t &eNeedleColor)CGUIClock
SetHourNeedleLength(const eC_Value &vNeedleLength)CGUIClock
SetHourNeedleWidth(const eC_Value &vNeedleWidth)CGUIClock
SetID(const ObjectHandle_t &eID)CGUIObjectinline
SetImages(const ImageResource_t &eImageBG, const ImageResource_t &eImageHour, const ImageResource_t &eImageMinute, const ImageResource_t &eImageSecond)CGUIClock
SetInvisible(const eC_Bool &bInvisible)CGUIObjectvirtual
SetLayouter(CGUILayouter *pLayouter)CGUIObject
SetMinute(const eC_UByte &uiMinute)CGUIClock
SetMinuteNeedleColor(const eC_UInt &uiNeedleColor)CGUIClock
SetMinuteNeedleColor(const GlobalProperty_t &eNeedleColor)CGUIClock
SetMinuteNeedleLength(const eC_Value &vNeedleLength)CGUIClock
SetMinuteNeedleWidth(const eC_Value &vNeedleWidth)CGUIClock
SetNeighborBottomID(const ObjectHandle_t eNewNeighborBottomID)CGUIObjectinline
SetNeighborIDs(const ObjectHandle_t eNewNeighborLeftID, const ObjectHandle_t eNewNeighborRightID, const ObjectHandle_t eNewNeighborTopID, const ObjectHandle_t eNewNeighborBottomID)CGUIObjectinline
SetNeighborLeftID(const ObjectHandle_t eNewNeighborLeftID)CGUIObjectinline
SetNeighborRightID(const ObjectHandle_t eNewNeighborRightID)CGUIObjectinline
SetNeighborTopID(const ObjectHandle_t eNewNeighborTopID)CGUIObjectinline
SetParent(CGUICompositeObject *const pkParent)CGUIObjectvirtual
SetRelRect(const CGUIRect &kNewRect)CGUIObjectinline
SetRelXPos(const eC_Value &vX)CGUIObjectvirtual
SetRelXPosCenter(const eC_Value &vXCenter)CGUIObjectinline
SetRelXPosREdge(const eC_Value &vX)CGUIObjectinline
SetRelYPos(const eC_Value &vY)CGUIObjectvirtual
SetRelYPosBEdge(const eC_Value &vY)CGUIObjectinline
SetRelYPosCenter(const eC_Value &vYCenter)CGUIObjectinline
SetSecond(const eC_UByte &uiSecond)CGUIClock
SetSecondNeedleColor(const eC_UInt &uiNeedleColor)CGUIClock
SetSecondNeedleColor(const GlobalProperty_t &eNeedleColor)CGUIClock
SetSecondNeedleLength(const eC_Value &vNeedleLength)CGUIClock
SetSecondNeedleWidth(const eC_Value &vNeedleWidth)CGUIClock
SetShadowColor(const eC_UInt &uiShadowColor)CGUIClock
SetShadowColor(const GlobalProperty_t &eShadowColor)CGUIClock
SetStandardImages()CGUIClock
SetStopFocus(const eC_Bool &bDontFocusToParent)CGUIObjectinline
SetTime(const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds)CGUIClock
SetTimeInSeconds(const eC_UInt &uiTimeInSeconds)CGUIClock
SetValue(const CGUIValue &rkValue)CGUIClockvirtual
CGUIObject::SetValue(CDataPoolEntry &rkValue)CGUIObjectinlinevirtual
SetWidth(const eC_Value &vX)CGUIObjectvirtual
SetXMLTag(const eC_String &kXMLTag)CGUIStreamableObjectinline
ShowSecondHandle(const eC_Bool &bShowSecondHandle)CGUIClock
ShowSecondHandle() constCGUIClock
ShowShadows(const eC_Bool &bShowShadow)CGUIClock
ShowShadows() constCGUIClock
StartAnimation()CGUIAnimatablevirtual
StopAnimation()CGUIAnimatablevirtual
WriteStreamingFooter(const eC_Bool &bWriteClassID) constCGUIStreamableObjectprotected
WriteStreamingHeader(const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) constCGUIStreamableObjectprotected
WriteToStream(const eC_Bool bWriteClassID=false)CGUIClockvirtual
XMLTAG_ALPHACGUIObjectstatic
XMLTAG_BEHAVIOURCLASSIDCGUIBehaviourstatic
XMLTAG_CLASSVERSIONCGUIStreamableObjectstatic
XMLTAG_CLICKTHROUGHCGUIObjectstatic
XMLTAG_CONTROLCLASSIDCGUIObjectstatic
XMLTAG_DISABLEDCGUIObjectstatic
XMLTAG_FOCUSSABLECGUIObjectstatic
XMLTAG_GRAYEDOUTCGUIObjectstatic
XMLTAG_HEIGHTCGUIObjectstatic
XMLTAG_INVISIBLECGUIObjectstatic
XMLTAG_OBJECTIDCGUIObjectstatic
XMLTAG_OVERRIDDENNEIGHBORSCGUIObjectstatic
XMLTAG_WIDTHCGUIObjectstatic
XMLTAG_XPOSCGUIObjectstatic
XMLTAG_YPOSCGUIObjectstatic
~CGUIAnimatable()CGUIAnimatablevirtual
~CGUIClock()CGUIClockvirtual
~CGUIColorPropertyObserver()CGUIColorPropertyObserverinline
~CGUIObject()CGUIObjectvirtual
~CGUIObserver()CGUIObservervirtual
~CGUIStreamableObject() (defined in CGUIStreamableObject)CGUIStreamableObjectinlinevirtual