AddAnimatedAttribute(CGUIAnimatedAttribute kAnimatedAttribute) | CGUIAnimation | protected |
AddAnimationObserver(CGUIAnimationObserver *pkObserver) | CGUIAnimation | inline |
ANIMATION_DELETED enum value | CGUIAnimation | |
ANIMATION_FINISHED enum value | CGUIAnimation | |
ANIMATION_PAUSED enum value | CGUIAnimation | |
ANIMATION_RUNNING enum value | CGUIAnimation | |
ANIMATION_STOPPED enum value | CGUIAnimation | |
AnimationStatus_t enum name | CGUIAnimation | |
ApplyAnimation(eC_UInt uiElapsedTime) | CGUIAnimationMove | virtual |
CGUIAnimation() | CGUIAnimation | protected |
CGUIAnimation(CGUIObject *pkAnimatedObject, eC_UInt uiDuration, eC_UInt uiStepTime=25, eC_Bool bDeletedAfterFinish=false) | CGUIAnimation | protected |
CGUIAnimationMove(CGUIObject *pAnimatedObject, CGUIEasing::EasingType_t eEasingX, CGUIEasing::EasingType_t eEasingY, eC_Value vStartX, eC_Value vStartY, eC_Value vTargetX, eC_Value vTargetY, eC_UInt uiDuration, eC_Bool bUseCurrentPosition=false, eC_UInt uiStepTime=25) | CGUIAnimationMove | |
CGUIAnimationMove() | CGUIAnimationMove | |
ContinueAnimation() | CGUIAnimation | |
DoAnimate(const eC_Value &vTimes=eC_FromInt(1)) | CGUIAnimation | virtual |
GetAnimatedAttribute(const eC_UInt &uiAttributeIndex) const | CGUIAnimation | protected |
GetAnimatedAttributes() | CGUIAnimation | inline |
GetAnimatedObject() const | CGUIAnimation | inline |
GetAnimatedObjectID() const | CGUIAnimation | inline |
GetDuration() const | CGUIAnimation | |
GetID() const | CGUIAnimation | inline |
GetStepTime() const | CGUIAnimation | inline |
GetXMLTag() const | CGUIStreamableObject | inline |
InitAttributes() | CGUIAnimationMove | virtual |
IsAnimating() const | CGUIAnimatable | virtual |
IsDeletedAfterFinish() const | CGUIAnimation | inline |
IsPaused() const | CGUIAnimation | inline |
m_pkAnimatedAttributes | CGUIAnimation | protected |
MOVE_ANIMATION_CLASS_MIN_VERSION | CGUIAnimationMove | static |
MOVE_ANIMATION_CLASS_VERSION | CGUIAnimationMove | static |
OnStatusChanged(AnimationStatus_t eStatus) | CGUIAnimation | protectedvirtual |
PauseAnimation() | CGUIAnimation | |
ReadFromStream() | CGUIAnimationMove | virtual |
ReadStreamingHeader(const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) const | CGUIStreamableObject | protected |
RemoveAnimatedAttributes() | CGUIAnimation | protected |
RemoveAnimationObserver(CGUIAnimationObserver *pkObserver) | CGUIAnimation | inline |
SetAnimatedObject(CGUIObject *pkObject) | CGUIAnimation | inline |
SetAnimatedObjectID(const ObjectHandle_t &eObject) | CGUIAnimation | inline |
SetAnimationObserver(CGUIAnimationObserver *pkObserver) | CGUIAnimation | inline |
SetDeletedAfterFinish(const eC_Bool bDeletedAfterFinish) | CGUIAnimation | inline |
SetDuration(eC_UInt uiDuration) | CGUIAnimation | |
SetStartPos(const eC_Value vStartX, const eC_Value vStartY) | CGUIAnimationMove | |
SetTargetPos(const eC_Value vTargetX, const eC_Value vTargetY) | CGUIAnimationMove | |
SetXMLTag(const eC_String &kXMLTag) | CGUIStreamableObject | inline |
StartAnimation() | CGUIAnimation | virtual |
StopAnimation() | CGUIAnimation | virtual |
UpdateAnimatedObjectPointer() | CGUIAnimation | |
WriteStreamingFooter(const eC_Bool &bWriteClassID) const | CGUIStreamableObject | protected |
WriteStreamingHeader(const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) const | CGUIStreamableObject | protected |
WriteToStream(const eC_Bool bWriteClassID=false) | CGUIAnimationMove | virtual |
XMLTAG_ANIMATIONCLASSID | CGUIAnimation | static |
XMLTAG_ANIMATIONENDTAG | CGUIAnimation | static |
XMLTAG_ANIMATIONID | CGUIAnimation | static |
XMLTAG_ANIMATIONSTARTTAG | CGUIAnimation | static |
XMLTAG_CLASSVERSION | CGUIStreamableObject | static |
~CGUIAnimatable() | CGUIAnimatable | virtual |
~CGUIAnimation() | CGUIAnimation | virtual |
~CGUIStreamableObject() (defined in CGUIStreamableObject) | CGUIStreamableObject | inlinevirtual |