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From Guiliani

Revision as of 18:21, 12 July 2018 by Sascha (talk | contribs)
#include "ExampleControl.h"
#include "GfxWrap.h"
#include "GUIStreamReader.h"
#include "GUIStreamWriter.h"
#include "GUIStreamingException.h"
#include "GUIControlResource.h"
#include "GUIMemLeakWatcher.h" // <-- has to be the last include

#define EXAMPLE_CONTROL_CLASS_VERSION 1
// The minimal class version allowed.
#define EXAMPLE_CONTROL_CLASS_MIN_VERSION 1

ExampleControl::ExampleControl(
    CGUICompositeObject *const pParent,
    const eC_Value &vX, const eC_Value &vY,
    const eC_Value &vWidth, const eC_Value &vHeight,
    eC_UInt uiInnerColor, eC_UInt uiBorderColor,
    eC_Value vBorderWidth,
    const ObjectHandle_t &eID)
    : CGUICompositeObject(pParent, vX, vY, vWidth, vHeight, eID),
      m_uiInnerColor(uiInnerColor),
      m_uiBorderColor(uiBorderColor),
      m_vBorderWidth(vBorderWidth)
{
    SetXMLTag("ExampleControl");
}

ExampleControl::ExampleControl()
: m_uiInnerColor(0), m_uiBorderColor(0), m_vBorderWidth(eC_FromInt(0))
{
    SetXMLTag("ExampleControl");
}

void ExampleControl::SetCenterColor(eC_UInt uiInnerColor)
{
    if (uiInnerColor != m_uiInnerColor)
    {
        m_uiInnerColor = uiInnerColor;
        InvalidateArea();
    }
}

void ExampleControl::SetBorderColor(eC_UInt uiBorderColor)
{
    if (uiBorderColor != m_uiBorderColor)
    {
        m_uiBorderColor = uiBorderColor;
        InvalidateArea();
    }
}

void ExampleControl::SetBorderWidth(eC_Value vBorderWidth)
{
    if (vBorderWidth != m_vBorderWidth)
    {
        m_vBorderWidth = vBorderWidth;
        InvalidateArea();
    }
}

void ExampleControl::Flip(const eC_Bool& rbVertical)
{
    if (rbVertical)
    {
        // flip vertical means swap left and right side
        CGUIObject* pkCurrentObject;
        for (int i = 0; i < GetNumberOfChildren(); ++i)
        {
            pkCurrentObject = GetChild(i);
            if (pkCurrentObject->IsCompositeObject())
                pkCurrentObject->IsAnimating(); //Flip(rbVertical);
            else
            {
                pkCurrentObject->SetRelXPos(GetWidth() - (pkCurrentObject->GetWidth() + pkCurrentObject->GetRelXPos()));
                pkCurrentObject->InvalidateArea();
            }
        }
    }
    else
    {
        // flip horizontal means swap top and bottom side
        CGUIObject* pkCurrentObject;
        for (int i = 0; i < GetNumberOfChildren(); ++i)
        {
            pkCurrentObject = GetChild(i);
            if (pkCurrentObject->IsCompositeObject())
                pkCurrentObject->IsAnimating(); //Flip(rbVertical);
            else
            {
                pkCurrentObject->SetRelYPos(GetHeight() - (pkCurrentObject->GetHeight() + pkCurrentObject->GetRelYPos()));
                pkCurrentObject->InvalidateArea();
            }
        }

    }
}

void ExampleControl::Rotate(const eC_Int& riDegrees)
{
    switch (riDegrees)
    {
        case 0:
        default:
            // do nothing
            break;

        case 90:
        {
            // rotate 90 degrees clockwise
            // width and height will be swapped
            // x and y of every object will be re-calculated and swapped

            CGUIRect r = GetRelRect();
            SetWidth(r.GetHeight());
            SetHeight(r.GetWidth());
            CGUIObject* pkCurrentObject;
            for (int i = 0; i < GetNumberOfChildren(); ++i)
            {
                pkCurrentObject = GetChild(i);
                r = pkCurrentObject->GetRelRect();
                pkCurrentObject->SetRelXPos(GetWidth() - (r.GetWidth() + r.GetY1()));
                pkCurrentObject->SetRelYPos(r.GetX1());
                pkCurrentObject->SetWidth(r.GetHeight());
                pkCurrentObject->SetHeight(r.GetWidth());
            }
            InvalidateArea();
            InvalidateChildren();
        }
            break;

        case 180:
            Flip(false);
            Flip(true);
            break;

        case 270:
        {
            // rotate 270 degrees clockwise
            // width and height will be swapped
            // x and y of every object will be swapped

            CGUIRect r = GetRelRect();
            SetWidth(r.GetHeight());
            SetHeight(r.GetWidth());
            CGUIObject* pkCurrentObject;
            for (int i = 0; i < GetNumberOfChildren(); ++i)
            {
                pkCurrentObject = GetChild(i);
                r = pkCurrentObject->GetRelRect();
                pkCurrentObject->SetRelXPos(r.GetY1());
                pkCurrentObject->SetRelYPos(r.GetX1());
                pkCurrentObject->SetWidth(r.GetHeight());
                pkCurrentObject->SetHeight(r.GetWidth());
            }
            InvalidateArea();
            InvalidateChildren();
        }
            break;
    }
}

eC_Bool ExampleControl::DoDraw()
{
    CGUIRect kAbsRect(GetAbsRect());
    if (m_vBorderWidth != eC_FromInt(0))
    {
        GETGFX.SetForegroundColor(m_uiBorderColor);
        GETGFX.FilledRect(kAbsRect);
        kAbsRect.Expand(-m_vBorderWidth);
    }
    GETGFX.SetForegroundColor(m_uiInnerColor);
    GETGFX.FilledRect(kAbsRect);
    return true;
}

#if defined(GUILIANI_STREAM_GUI)
void ExampleControl::ReadFromStream()
{
    ReadStreamingHeader(EXAMPLE_CONTROL_CLASS_VERSION, EXAMPLE_CONTROL_CLASS_MIN_VERSION);

    CGUICompositeObject::ReadFromStream();

    m_uiInnerColor  = GETINPUTSTREAM.READ_HEX("InnerColor");
    m_uiBorderColor = GETINPUTSTREAM.READ_HEX("BorderColor");
    m_vBorderWidth  = eC_FromFloat(GETINPUTSTREAM.READ_FLOAT("BorderWidth"));
}
#endif

#if defined(GUILIANI_WRITE_GUI)
void ExampleControl::WriteToStream(const eC_Bool bWriteClassID)
{
    WriteStreamingHeader(bWriteClassID, XMLTAG_CONTROLCLASSID, CTL_EXAMPLE, EXAMPLE_CONTROL_CLASS_VERSION);

    CGUICompositeObject::WriteToStream();

    GETOUTPUTSTREAM.WriteHex(m_uiInnerColor, "InnerColor");
    GETOUTPUTSTREAM.WriteHex(m_uiBorderColor, "BorderColor");
    GETOUTPUTSTREAM.WriteFloat(eC_ToFloat(m_vBorderWidth), "BorderWidth");

    WriteStreamingFooter(bWriteClassID);
}
#endif

----------------

    CGfxWrapeGML* pkWrap = dynamic_cast<CGfxWrapeGML*>(&GETGFX);
    if (NULL != pkWrap)
    {
        eGML_Screen* pkScreen = pkWrap->GetScreen();
        unsigned short* memory = (unsigned short*)pkScreen->Lock();

        eC_UInt uiWidth = pkScreen->GetWidth();
        eC_UInt uiHeight = pkScreen->GetHeight();

        memset(memory, 0xf1, uiWidth * uiHeight);
        for (eC_UInt y = 0; y < uiHeight; ++y)
        {
            for (eC_UInt x = 0; x < uiWidth; ++x)
            {
                unsigned short val = memory[y * uiWidth + x];
                memory[y * uiWidth + x] = (val + (x * y)) & 0xffff;
            }
        }

        pkScreen->Unlock();

//        pkScreen->DrawLine(eGML_Vector2(0, 0), eGML_Vector2(10, 10), 0xff004400, 0, 1, 1);
    }

----------------

- auto-stretch for text
- invalidate layout after resizing