// Generated by GSE. Edit at your own risk.

#if !defined(USER_OBJECT_RESOURCE_H)
#define USER_OBJECT_RESOURCE_H

#define USER_OBJECTID_TABLE \
ENTRY(DLG_MENU) \
ENTRY(BALL) \
ENTRY(BALLSHINE) \
ENTRY(GOAL) \
ENTRY(HOLES_HARD) \
ENTRY(HOLES) \
ENTRY(OBSTACLES) \
ENTRY(SCREEN_LOSE) \
ENTRY(SCREEN_WIN) \
ENTRY(SCREEN_INFO) \
ENTRY(VISUAL_GLASSPANE) \
ENTRY(DLG_LEVEL_TUTORIAL) \
ENTRY(DLG_OVERLAY) \
ENTRY(DLG_LEVEL_1) \
ENTRY(CHECKBOX_HARD_MODE) \
ENTRY(MENU) \
ENTRY(GLASSPANE)
#endif // USER_OBJECT_RESOURCE_H
