This is the complete list of members for CGUIClock, including all inherited members.
AddColorProperty(const eC_Bool &bColorIsProperty, const eC_UInt &uiColorValue, const GlobalProperty_t &eColorProperty) | CGUIColorPropertyObserver | |
AddColorProperty(const eC_UInt &uiIndex, const eC_Bool &bColorIsProperty, const eC_UInt &uiColorValue, const GlobalProperty_t &eColorProperty) | CGUIColorPropertyObserver | |
AddSubject(CGUISubject *pSubjectToAdd) | CGUIObserver | protectedvirtual |
AddValueObserver(CGUIObserver *pkObserver) | CGUIObject | inline |
CalculateInvalidatedRect(CGUIRect &rRect) const | CGUIObject | |
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ObjectHandle_t &eID=NO_HANDLE) | CGUIClock | |
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const ObjectHandle_t &eID=NO_HANDLE) | CGUIClock | |
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const eC_UInt &uiHourHandleColor, const eC_UInt &uiMinuteHandleColor, const eC_UInt &uiSecondHandleColor, const ObjectHandle_t &eID=NO_HANDLE) | CGUIClock | |
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const eC_UInt &uiHourHandleColor, const eC_UInt &uiMinuteHandleColor, const eC_UInt &uiSecondHandleColor, const eC_Value &vHourNeedleLength, const eC_Value &vMinuteNeedleLength, const eC_Value &vSecondNeedleLength, const ObjectHandle_t &eID=NO_HANDLE) | CGUIClock | |
CGUIClock(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds, const eC_UInt &uiHourHandleColor, const eC_UInt &uiMinuteHandleColor, const eC_UInt &uiSecondHandleColor, const eC_Value &vHourNeedleLength, const eC_Value &vMinuteNeedleLength, const eC_Value &vSecondNeedleLength, const eC_Value &vHourNeedleWidth, const eC_Value &vMinuteNeedleWidth, const eC_Value &vSecondNeedleWidth, const ObjectHandle_t &eID=NO_HANDLE) | CGUIClock | |
CGUIClock() | CGUIClock | |
CGUIColorPropertyObserver() | CGUIColorPropertyObserver | inline |
CGUIObject(CGUICompositeObject *const pkParent, const eC_Value &vX, const eC_Value &vY, const eC_Value &vWidth, const eC_Value &vHeight, const ObjectHandle_t &eID=NO_HANDLE) | CGUIObject | |
CGUIObject(CGUICompositeObject *const pkParent, const CGUIRect &kRect, const ObjectHandle_t &eID=NO_HANDLE) | CGUIObject | |
CGUIObject() | CGUIObject | |
CGUIObject(const CGUIObject &kSource) | CGUIObject | |
CGUIObserver() | CGUIObserver | inline |
ClaimFocus() | CGUIObject | virtual |
CreateBitmapPlane() | CGUIObject | protectedvirtual |
CreateSnapshot(eC_UInt uiBackColor=0x00) | CGUIObject | virtual |
DataPoolConnectorExists() const | CGUIObject | inline |
Decrease() | CGUIBehaviour | virtual |
DeleteSnapshot() | CGUIObject | |
DisableSnapshotDrawing(eC_Bool bDeleteSnapshot=true) | CGUIObject | virtual |
DoAnimate(const eC_Value &vTimes) | CGUIClock | virtual |
DoButtonDown(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoButtonUp(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoChar(const eC_UInt &uiKey, const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) | CGUIBehaviour | virtual |
DoClick(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoDoubleClick(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoDrag(const eC_Value &vDeltaX=eC_FromInt(-1), const eC_Value &vDeltaY=eC_FromInt(-1), const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoDragEnd(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoDraw() | CGUIClock | virtual |
DoDrawSnapshot() | CGUIObject | virtual |
DoKeyDown(const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) | CGUIBehaviour | virtual |
DoKeyUp(const GUIKeyIdentifier_t &eKeyIdentifier, const eC_UInt &uiModifiers) | CGUIBehaviour | virtual |
DoLongClick(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoMouseEnter(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoMouseLeave(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoMouseMove(const eC_Value &vAbsX=eC_FromInt(-1), const eC_Value &vAbsY=eC_FromInt(-1)) | CGUIBehaviour | virtual |
DoScale(const eC_Value &vDelta) | CGUIBehaviour | virtual |
DoScroll(const eC_Value &vAbsX, const eC_Value &vAbsY, const eC_Value &vDelta, const eC_Bool &bModifierActive) | CGUIBehaviour | virtual |
DoUserEvent(CGUIEvent *const pEvent) | CGUIBehaviour | virtual |
EnableSnapshotDrawing() | CGUIObject | virtual |
FindObject(const eC_Value &vAbsX, const eC_Value &vAbsY) | CGUIObject | virtual |
FOCUS_DOWN enum value (defined in CGUIObject) | CGUIObject | |
FOCUS_LEFT enum value (defined in CGUIObject) | CGUIObject | |
FOCUS_RIGHT enum value (defined in CGUIObject) | CGUIObject | |
FOCUS_UP enum value (defined in CGUIObject) | CGUIObject | |
FocusAny() | CGUIObject | inlinevirtual |
FocusNext(CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) | CGUIObject | virtual |
FocusPrevious(CGUIObject *const pRefObj=NULL, const eC_Bool &bSubTreeOfRefObjDone=false) | CGUIObject | virtual |
FourWayFocus_t enum name | CGUIObject | |
FourWayNext(FourWayFocus_t eFocusDirection) | CGUIObject | protectedvirtual |
GenerateUUID() | CGUIStreamableObject | static |
GetAbsRect() const | CGUIObject | inline |
GetAbsXPos() const | CGUIObject | inline |
GetAbsXPosCenter() const | CGUIObject | inline |
GetAbsXPosREdge() const | CGUIObject | inline |
GetAbsYPos() const | CGUIObject | inline |
GetAbsYPosBEdge() const | CGUIObject | inline |
GetAbsYPosCenter() const | CGUIObject | inline |
GetAlpha() const | CGUIObject | inline |
GetAutoStart() const | CGUIClock | |
GetBehaviour() | CGUIObject | inline |
GetBehaviour() const | CGUIObject | inline |
GetBitmapID() const | CGUIObject | |
GetBitmapPlane() const | CGUIObject | |
GetColorProperty(const eC_UInt &uiIndex) const | CGUIColorPropertyObserver | |
GetColorValue(const eC_UInt &uiIndex) const | CGUIColorPropertyObserver | |
GetCurrentAbsRect() const | CGUIObject | |
GetCurrentAbsXPos() const | CGUIObject | |
GetCurrentAbsXPosCenter() const | CGUIObject | inline |
GetCurrentAbsXPosREdge() const | CGUIObject | inline |
GetCurrentAbsYPos() const | CGUIObject | |
GetCurrentAbsYPosBEdge() const | CGUIObject | inline |
GetCurrentAbsYPosCenter() const | CGUIObject | inline |
GetDataPoolConnector() | CGUIObject | |
GetDistanceBottom() const | CGUIObject | |
GetDistanceRight() const | CGUIObject | |
GetFocus() | CGUIBehaviour | virtual |
GetHalfHeight() const | CGUIObject | inline |
GetHalfWidth() const | CGUIObject | inline |
GetHeight() const | CGUIObject | inline |
GetHour() const | CGUIClock | |
GetHourNeedleColor() const | CGUIClock | |
GetHourNeedleLength() const | CGUIClock | |
GetHourNeedleWidth() const | CGUIClock | |
GetID() const | CGUIObject | inline |
GetImages(ImageResource_t &eImageBG, ImageResource_t &eImageHour, ImageResource_t &eImageMinute, ImageResource_t &eImageSecond) const | CGUIClock | |
GetLayouter() | CGUIObject | inline |
GetLayouter() const | CGUIObject | inline |
GetMinute() const | CGUIClock | |
GetMinuteNeedleColor() const | CGUIClock | |
GetMinuteNeedleLength() const | CGUIClock | |
GetMinuteNeedleWidth() const | CGUIClock | |
GetNeighborBottomID() const | CGUIObject | inline |
GetNeighborLeftID() const | CGUIObject | inline |
GetNeighborRightID() const | CGUIObject | inline |
GetNeighborTopID() const | CGUIObject | inline |
GetObjectByID(const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) | CGUIObject | inline |
GetObjectByID(const ObjectHandle_t &eID, const eC_Bool &bOnlyVisible=false) const | CGUIObject | |
GetOriginRect() const | CGUIObject | inline |
GetParent() | CGUIObject | inline |
GetParent() const | CGUIObject | inline |
GetRelRect() const | CGUIObject | inline |
GetRelXPos() const | CGUIObject | inline |
GetRelXPosCenter() const | CGUIObject | inline |
GetRelXPosREdge() const | CGUIObject | inline |
GetRelYPos() const | CGUIObject | inline |
GetRelYPosBEdge() const | CGUIObject | inline |
GetRelYPosCenter() const | CGUIObject | inline |
GetSecond() const | CGUIClock | |
GetSecondNeedleColor() const | CGUIClock | |
GetSecondNeedleLength() const | CGUIClock | |
GetSecondNeedleWidth() const | CGUIClock | |
GetShadowColor() const | CGUIClock | |
GetSubjectList() const | CGUIObserver | inline |
GetTime(eC_UByte &ubHours, eC_UByte &ubMinutes, eC_UByte &ubSeconds) const | CGUIClock | |
GetTimeInSeconds() const | CGUIClock | |
GetUUID() const | CGUIObject | inline |
GetWidth() const | CGUIObject | inline |
GetXMLTag() const | CGUIStreamableObject | inline |
Increase() | CGUIBehaviour | virtual |
InvalidateArea() | CGUIObject | |
IsAnimating() const | CGUIAnimatable | virtual |
IsClickable() const | CGUIObject | |
IsClickThrough() const | CGUIObject | inline |
IsCompositeObject() const | CGUIObject | inlinevirtual |
IsDescendantOf(const CGUIObject *const pAncestor) const | CGUIObject | |
IsDisabled() const | CGUIObject | inline |
IsDragable() const | CGUIObject | |
IsDragged() const | CGUIObject | |
IsDrawingSnapshot() const | CGUIObject | inline |
IsFocussable() const | CGUIObject | |
IsFocussed() const | CGUIObject | |
IsGrayedOut() const | CGUIObject | inline |
IsHighlightable() const | CGUIClock | inlinevirtual |
IsHighlighted() const | CGUIObject | |
IsInvisible() const | CGUIObject | inline |
IsPressed() const | CGUIObject | |
IsStopFocus() const | CGUIObject | inline |
LoseFocus() | CGUIBehaviour | virtual |
m_kUUID | CGUIObject | protected |
NotifyValueObservers(const CGUIValue &kValue, const eC_UInt uiX=0, const eC_UInt uiY=0) | CGUIObject | inline |
OnColorPropertyChange() | CGUIColorPropertyObserver | inlinevirtual |
OnCreate() | CGUIBehaviour | virtual |
OnDataPool(const DataPoolResource_t &eID) | CGUIBehaviour | virtual |
OnDelete() | CGUIBehaviour | virtual |
OnHide() | CGUIBehaviour | virtual |
OnNotification() | CGUIColorPropertyObserver | virtual |
CGUIObserver::OnNotification(const eC_String &kMessage) | CGUIObserver | inlinevirtual |
CGUIObserver::OnNotification(const CGUIObject *const pkUpdatedObject) | CGUIObserver | inlinevirtual |
CGUIObserver::OnNotification(const CGUIValue &kObservedValue, const CGUIObject *const pkUpdatedObject, const eC_UInt uiX=0, const eC_UInt uiY=0) | CGUIObserver | inlinevirtual |
OnShow() | CGUIBehaviour | virtual |
operator=(const CGUIObject &kSource) | CGUIObject | |
ReadFromStream() | CGUIClock | virtual |
ReadStreamingHeader(const eC_UInt &uiClassVersion, const eC_UInt &uiClassMinVersion=0) const | CGUIStreamableObject | protected |
RefreshLayout(CGUILayouter::eMovedEdges_t eMovedEdges) const | CGUIObject | virtual |
RemoveColorProperty(const eC_UInt &uiIndex) | CGUIColorPropertyObserver | |
RemoveSubject(CGUISubject *pSubjectToRemove) | CGUIObserver | protectedvirtual |
RemoveValueObserver(CGUIObserver *pkObserver) | CGUIObject | inline |
RenderToBitmap(eC_UInt uiBitmapID, eC_Value vXOffset=eC_FromInt(0), eC_Value vYOffset=eC_FromInt(0)) | CGUIObject | |
RequestFocus() | CGUIObject | |
SetAlpha(eC_UByte ubAlpha) | CGUIObject | |
SetAutoDelete(const eC_Bool bAutoDelete) | CGUIObserver | inline |
SetAutoStart(const eC_Bool &bAutoStart) | CGUIClock | |
SetBehaviour(CGUIBehaviourDecorator *pkBehaviour) | CGUIObject | |
SetClickThrough(const eC_Bool &bClickThrough) | CGUIObject | inline |
SetColorProperty(const eC_UInt &uiIndex, const eC_UInt &uiColorValue) | CGUIColorPropertyObserver | |
SetColorProperty(const eC_UInt &uiIndex, const GlobalProperty_t &eColorProperty) | CGUIColorPropertyObserver | |
SetColorProperty(const eC_UInt &uiIndex, const ColorValue_t &kColorValue) | CGUIColorPropertyObserver | |
SetDisabled(const eC_Bool &bDisabled) | CGUIObject | virtual |
SetFocussable(const eC_Bool &bFocussable) | CGUIObject | virtual |
SetGrayedOut(const eC_Bool &bGrayOut) | CGUIObject | virtual |
SetHeight(const eC_Value &vY) | CGUIObject | virtual |
SetHour(const eC_UByte &uiHour) | CGUIClock | |
SetHourNeedleColor(const eC_UInt &uiNeedleColor) | CGUIClock | |
SetHourNeedleColor(const GlobalProperty_t &eNeedleColor) | CGUIClock | |
SetHourNeedleLength(const eC_Value &vNeedleLength) | CGUIClock | |
SetHourNeedleWidth(const eC_Value &vNeedleWidth) | CGUIClock | |
SetID(const ObjectHandle_t &eID) | CGUIObject | inline |
SetImages(const ImageResource_t &eImageBG, const ImageResource_t &eImageHour, const ImageResource_t &eImageMinute, const ImageResource_t &eImageSecond) | CGUIClock | |
SetInvisible(const eC_Bool &bInvisible) | CGUIObject | virtual |
SetLayouter(CGUILayouter *pLayouter) | CGUIObject | |
SetMinute(const eC_UByte &uiMinute) | CGUIClock | |
SetMinuteNeedleColor(const eC_UInt &uiNeedleColor) | CGUIClock | |
SetMinuteNeedleColor(const GlobalProperty_t &eNeedleColor) | CGUIClock | |
SetMinuteNeedleLength(const eC_Value &vNeedleLength) | CGUIClock | |
SetMinuteNeedleWidth(const eC_Value &vNeedleWidth) | CGUIClock | |
SetNeighborBottomID(const ObjectHandle_t eNewNeighborBottomID) | CGUIObject | inline |
SetNeighborIDs(const ObjectHandle_t eNewNeighborLeftID, const ObjectHandle_t eNewNeighborRightID, const ObjectHandle_t eNewNeighborTopID, const ObjectHandle_t eNewNeighborBottomID) | CGUIObject | inline |
SetNeighborLeftID(const ObjectHandle_t eNewNeighborLeftID) | CGUIObject | inline |
SetNeighborRightID(const ObjectHandle_t eNewNeighborRightID) | CGUIObject | inline |
SetNeighborTopID(const ObjectHandle_t eNewNeighborTopID) | CGUIObject | inline |
SetParent(CGUICompositeObject *const pkParent) | CGUIObject | virtual |
SetRelRect(const CGUIRect &kNewRect) | CGUIObject | inline |
SetRelXPos(const eC_Value &vX) | CGUIObject | virtual |
SetRelXPosCenter(const eC_Value &vXCenter) | CGUIObject | inline |
SetRelXPosREdge(const eC_Value &vX) | CGUIObject | inline |
SetRelYPos(const eC_Value &vY) | CGUIObject | virtual |
SetRelYPosBEdge(const eC_Value &vY) | CGUIObject | inline |
SetRelYPosCenter(const eC_Value &vYCenter) | CGUIObject | inline |
SetSecond(const eC_UByte &uiSecond) | CGUIClock | |
SetSecondNeedleColor(const eC_UInt &uiNeedleColor) | CGUIClock | |
SetSecondNeedleColor(const GlobalProperty_t &eNeedleColor) | CGUIClock | |
SetSecondNeedleLength(const eC_Value &vNeedleLength) | CGUIClock | |
SetSecondNeedleWidth(const eC_Value &vNeedleWidth) | CGUIClock | |
SetShadowColor(const eC_UInt &uiShadowColor) | CGUIClock | |
SetShadowColor(const GlobalProperty_t &eShadowColor) | CGUIClock | |
SetStandardImages() | CGUIClock | |
SetStopFocus(const eC_Bool &bDontFocusToParent) | CGUIObject | inline |
SetTime(const eC_UByte &ubHours, const eC_UByte &ubMinutes, const eC_UByte &ubSeconds) | CGUIClock | |
SetTimeInSeconds(const eC_UInt &uiTimeInSeconds) | CGUIClock | |
SetUUID(const UUID_t &kUUID) | CGUIObject | inline |
SetValue(const CGUIValue &rkValue) | CGUIClock | virtual |
CGUIObject::SetValue(CDataPoolEntry &rkValue) | CGUIObject | virtual |
SetWidth(const eC_Value &vX) | CGUIObject | virtual |
SetXMLTag(const eC_String &kXMLTag) | CGUIStreamableObject | inline |
ShowSecondHandle(const eC_Bool &bShowSecondHandle) | CGUIClock | |
ShowSecondHandle() const | CGUIClock | |
ShowShadows(const eC_Bool &bShowShadow) | CGUIClock | |
ShowShadows() const | CGUIClock | |
StartAnimation() | CGUIAnimatable | virtual |
StopAnimation() | CGUIAnimatable | virtual |
WriteStreamingFooter(const eC_Bool &bWriteClassID) const | CGUIStreamableObject | protected |
WriteStreamingHeader(const eC_Bool &bWriteClassID, const eC_Char *const pkClassIDTag, const eC_Int &iClassID, const eC_UInt &uiClassVersion) const | CGUIStreamableObject | protected |
WriteToStream(const eC_Bool bWriteClassID=false) | CGUIClock | virtual |
XMLTAG_ALPHA | CGUIObject | static |
XMLTAG_BEHAVIOURCLASSID | CGUIBehaviour | static |
XMLTAG_BEHAVIOURCOUNT | CGUIBehaviour | static |
XMLTAG_CLASSVERSION | CGUIStreamableObject | static |
XMLTAG_CLICKTHROUGH | CGUIObject | static |
XMLTAG_CONTROLCLASSID | CGUIObject | static |
XMLTAG_DISABLED | CGUIObject | static |
XMLTAG_FOCUSSABLE | CGUIObject | static |
XMLTAG_GRAYEDOUT | CGUIObject | static |
XMLTAG_HEIGHT | CGUIObject | static |
XMLTAG_INVISIBLE | CGUIObject | static |
XMLTAG_OBJECTID | CGUIObject | static |
XMLTAG_OVERRIDDENNEIGHBORS | CGUIObject | static |
XMLTAG_UUID | CGUIObject | static |
XMLTAG_WIDTH | CGUIObject | static |
XMLTAG_XPOS | CGUIObject | static |
XMLTAG_YPOS | CGUIObject | static |
~CGUIAnimatable() | CGUIAnimatable | virtual |
~CGUIClock() | CGUIClock | virtual |
~CGUIColorPropertyObserver() | CGUIColorPropertyObserver | inline |
~CGUIObject() | CGUIObject | virtual |
~CGUIObserver() | CGUIObserver | virtual |
~CGUIStreamableObject() (defined in CGUIStreamableObject) | CGUIStreamableObject | inlinevirtual |