10#ifndef SNDWRAPNULL__H_
11#define SNDWRAPNULL__H_
39 inline eC_Bool
SetVolume (eC_UByte ubVolume) {
return false;}
49 GUILOG(GUI_TRACE_WARNING,
"------------------------\n");
50 GUILOG(GUI_TRACE_WARNING,
"| SndWrapNull chosen |\n");
51 GUILOG(GUI_TRACE_WARNING,
"------------------------\n");
SoundResource_t
List of sound resource ids.
Definition: GUISoundResource.h:48
static CGUIComponentManager & GetInstance()
void SetSndWrap(CSndWrap *pkSndWrap)
This is the Sound-Wrapper base class.
Definition: SndWrap.h:48
eC_UInt m_uiNOFSounds
total number of sound-objects.
Definition: SndWrap.h:156
This is the Null Sound-Wrapper class.
Definition: SndWrapNull.h:23
void LoadSnd(const eC_String &kPath, const SoundResource_t &eID, eC_UInt uiDeviceID=0)
Definition: SndWrapNull.h:42
eC_Bool StopSnd(const SoundResource_t &eID)
Definition: SndWrapNull.h:40
void UnloadSnd(const SoundResource_t &eID)
Definition: SndWrapNull.h:43
eC_Bool PauseSnd(const SoundResource_t &eID)
Definition: SndWrapNull.h:36
eC_Bool SetNOFSounds(eC_UInt uiNOFSounds)
Definition: SndWrapNull.h:41
eC_Bool ResumeSnd(const SoundResource_t &eID)
Definition: SndWrapNull.h:38
eC_Bool PlaySnd(const SoundResource_t &eID, eC_UInt uiFlags=2)
Definition: SndWrapNull.h:37
eC_UByte GetVolume()
Definition: SndWrapNull.h:35
eC_Bool SetVolume(eC_UByte ubVolume)
Definition: SndWrapNull.h:39
static void CreateInstance()
Definition: SndWrapNull.h:29