This is the complete list of members for CGUILayoutHelper, including all inherited members.
AdaptHeight(CGUIObject *pkObj, CGUIObject *pkRefObj) | CGUILayoutHelper | static |
AdaptHeight(eC_TListDoubleLinked< CGUIObject * > &pkObjs, CGUIObject *pkRefObj) | CGUILayoutHelper | static |
AdaptWidth(CGUIObject *pkObj, const CGUIObject *pkRefObj) | CGUILayoutHelper | static |
AdaptWidth(eC_TListDoubleLinked< CGUIObject * > &pkObjs, const CGUIObject *pkRefObj) | CGUILayoutHelper | static |
AdjustListArrangement(CGUICompositeObject *pkParent, const CGUIRect &kAvailableArea, const eC_Bool &bUnifyItemSize, const ListAlignment_t &eBasePoint) | CGUILayoutHelper | static |
AlignChildren(const CGUICompositeObject *pkParent, LayoutAlignment_t eAlignment, const eC_Value &vRelDistance=eC_FromInt(0)) | CGUILayoutHelper | static |
AlignObject(CGUIObject *pkAlignedObj, LayoutAlignment_t eAlignment, const CGUIObject *pkRefObj) | CGUILayoutHelper | static |
AlignObject(CGUIObject *pkAlignedObj, LayoutAlignment_t eAlignment) | CGUILayoutHelper | static |
AlignObjects(eC_TListDoubleLinked< CGUIObject * > &pkAlignedObjs, LayoutAlignment_t eAlignment, const CGUIObject *pkRefObj) | CGUILayoutHelper | static |
AlignToGrid(const CGUICompositeObject *pkParentObj, eC_UInt uiRow, eC_UInt uiColumn, eC_Bool bMakeSameSize) | CGUILayoutHelper | static |
DistributeObjects(eC_TListDoubleLinked< CGUIObject * > &pkObjs, eC_Bool bHorizontal, eC_Bool bVertical) | CGUILayoutHelper | static |
FlipObject(CGUIObject *pkFlipObj, const LayoutFlip_t &eFlip) | CGUILayoutHelper | static |
GetCurrentAbsRect(const CGUIObject *pkObject) | CGUILayoutHelper | static |
GetCurrentAbsXDistance(const CGUIObject *pkObjectOnRight, const CGUIObject *pkObjectOnLeft) | CGUILayoutHelper | inlinestatic |
GetCurrentAbsXPos(const CGUIObject *pkObject) | CGUILayoutHelper | static |
GetCurrentAbsYDistance(const CGUIObject *pkObjectAtBottom, const CGUIObject *pkObjectAtTop) | CGUILayoutHelper | inlinestatic |
GetCurrentAbsYPos(const CGUIObject *pkObject) | CGUILayoutHelper | static |
LAYOUT_ALIGN_BOTTOM enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_ALIGN_HORIZONTAL_CENTERED enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_ALIGN_LEFT enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_ALIGN_RIGHT enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_ALIGN_TOP enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_ALIGN_VERTICAL_CENTERED enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_DISTRIBUTE_HORIZONTALLY enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_DISTRIBUTE_VERTICALLY enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_FLIP_HORIZONTAL enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_FLIP_VERTICAL enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_ROTATE_LEFT enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LAYOUT_ROTATE_RIGHT enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LayoutAlignment_t enum name | CGUILayoutHelper | |
LayoutFlip_t enum name | CGUILayoutHelper | |
LayoutRotate_t enum name | CGUILayoutHelper | |
LIST_ALIGN_HORIZONTAL enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LIST_ALIGN_INVALID enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
LIST_ALIGN_VERTICAL enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
ListAlignment_t enum name | CGUILayoutHelper | |
MoveToCurrentAbsXPos(CGUIObject *pkObject, const eC_Value &vAbsXPos) | CGUILayoutHelper | static |
MoveToCurrentAbsYPos(CGUIObject *pkObject, const eC_Value &vAbsYPos) | CGUILayoutHelper | static |
REPOSITION_ALIGN_BOTTOM enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
REPOSITION_ALIGN_INVALID enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
REPOSITION_ALIGN_LEFT enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
REPOSITION_ALIGN_RIGHT enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
REPOSITION_ALIGN_TOP enum value (defined in CGUILayoutHelper) | CGUILayoutHelper | |
RepositionAlignment_t enum name | CGUILayoutHelper | |
RepositionChildren(CGUICompositeObject *pkParent, const eC_Value &vBorder, const eC_Value &vGap, const RepositionAlignment_t &eBasePoint, const eC_Bool &bResizeParent=true, const eC_Bool &bDoubleBorder=true) | CGUILayoutHelper | static |
ResizeObject(CGUIObject *pkObj, const CGUIObject *pkRefObj) | CGUILayoutHelper | static |
ResizeObjects(eC_TListDoubleLinked< CGUIObject * > &pkObjs, const CGUIObject *pkRefObj) | CGUILayoutHelper | static |
RotateObject(CGUIObject *pkRotateObj, const LayoutRotate_t &eRotate) | CGUILayoutHelper | static |
SpreadHorizontally(const CGUICompositeObject *pkParent, const eC_Value &vSpace) | CGUILayoutHelper | static |
SpreadVertically(const CGUICompositeObject *pkParent, const eC_Value &vSpace) | CGUILayoutHelper | static |
UseBoundingRectangleOfChildren(CGUICompositeObject *pkParent) | CGUILayoutHelper | static |
~CGUILayoutHelper() | CGUILayoutHelper | inline |