10#if !defined(GUI_TOUCH_SCROLL_VIEW_H)
11#define GUI_TOUCH_SCROLL_VIEW_H
14#include "GUIScrollView.h"
15#include "SafeGUIObjectPtr.h"
18#include "GUICommonEnums.h"
107 const eC_Value& vX,
const eC_Value& vY,
108 const eC_Value& vWidth,
const eC_Value& vHeight,
111#ifdef GUILIANI_STREAM_GUI
202#ifdef GUILIANI_STREAM_GUI
206#ifdef GUILIANI_WRITE_GUI
259 virtual void DoAnimate(
const eC_Value& vTimes = eC_FromInt(1));
264 virtual eC_Bool
DoClick(
const eC_Value& vAbsX,
const eC_Value& vAbsY);
266 virtual eC_Bool
DoDragEnd(
const eC_Value& vAbsX,
const eC_Value& vAbsY);
268 virtual eC_Bool
DoButtonDown(
const eC_Value& vAbsX,
const eC_Value& vAbsY);
270 virtual eC_Bool
DoDrag(
const eC_Value& vDeltaX,
const eC_Value& vDeltaY,
const eC_Value& vAbsX,
const eC_Value& vAbsY);
ObjectHandle_t
List of object resource ids.
Definition: GUIObjectHandleResource.h:55
AxisAlignment_t
Axis-alignment for freedom of control.
Definition: GUICommonEnums.h:23
This is the Guiliani base class for all composite objects.
Definition: GUICompositeObject.h:70
EasingType_t
The differnet easing types.
Definition: GUIEasing.h:50
This is the Guiliani base class all controls are derived from.
Definition: GUIObject.h:79
CGUIPoint class to hold two values (x, y) like a vector.
Definition: GUIPoint.h:18
Smart pointer to a CGUIObject which will automatically be set to NULL if the corresponding GUIObject ...
Definition: SafeGUIObjectPtr.h:44